by RitterKreuz » Mon Jan 10, 2011 11:42 am
Thats a good question.
In real life aircraft will navigate by GPS or they will use VOR High Altitude Airways called Jet Routes, or they may use low altitude airways called Victor Routes.
as for restrictions, many of these routes from VOR to VOR will have minimum en route altitudes, Maximum authorized altitudes, and intersections or VORs may have minimum crossing altitudes.
occasionally you can see speed restrictions, but sometimes ATC will waive the restriction when it is not busy... you mostly see restrictions of this sort on arrival procedures.
depending on the length of the journey, work load of the controller, and other factors, you can use GPS direct for IFR or VFR navigation.
VFR navigation, for the most part is always going to be GPS direct in MSFS.
IFR Navigation, for a realistic experience, should zig zag to some extent, but the thing MSFS does not simulate is "short cuts".
heres what i mean: usually, as you get en route in real life you might have a route segment that takes you a little out of the way... workload permitting and traffic permitting, the controller may cut that segment from your route, instead offering something better, or if he doesnt... you could always ask for an amendment to your route and most times you will get it.
for all of the MSFS limitations where flight planning is concerned, i always just use GPS direct because it is so hard to simulate requests and route changes of the sort you might receive in reality.
Last edited by
RitterKreuz on Mon Jan 10, 2011 11:43 am, edited 1 time in total.