Sim Flight Training: PPL: Part 1 of 7

1) Flight Planning.
Every flight starts with some sort of plan. Even if it's just to make sure the weather will be VFR; the winds are within your ability, and there's enough fuel on board to fly a few touch-and-gos... All the way up to checking density altitude, the plane's loading, and how long each leg of the flight can be, given the amount of fuel you can carry with passengers and baggage... Can each runway on the route (including alternate airports) handle your plane at take-off weight ?... Will the weather and winds be favorable along the route ?... How will the winds affect your heading and ground-speed, and consequently, your fuel burn ? We'll get into non-VFR flight planning much later. All we're trying to accomplish, is to get the piloting frame of mind going.. and to make sitting down in front of the monitor something worth thinking through, as though you were about to really climb into an airplane.
By no means will we cover comprehensive, real-world flight planning.. but we will concentrate aspects relative to simming, without getting laborious or requiring the purchase of charts and flight computers (there are plenty of on-line E6B emulators).
1.a) A Sim Private Pilot will be expected to calculate a magnetic heading needed to maintain a magnetic course for a known wind aloft.
1.b) A Sim Private Pilot will be expected to calculate true airspeed (TAS) and the resulting ground speed for a known wind aloft.
1.c) A Sim Private Pilot will be expected to calculate a climb/cruise/descent fuel burn for a known ground speed, for each leg of a flight.
1.d) A Sim Private Pilot will be expected to submit a complete flight plan utilizing data from parts 1.a.b.c... including airport information for each planned stop (including alternates) consisting of; available runways, pattern data, and airport elevation... and any nav-aids to be used en-route.
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OK.. let the questions and discussion begin. The idea here will be to get an informal, fun and friendly way to acknowledge our progress through ratings and endorsements issued by members already holding a rating or endorsement. Until we can come up with a better method; the only tool we have at hand for check-rides, is the FSX shared cockpit. Obviously, there will be some bugs to work out, and it will take some time before there is some consistency. I figure we gotta start somewhere. So here it is
Every flight starts with some sort of plan. Even if it's just to make sure the weather will be VFR; the winds are within your ability, and there's enough fuel on board to fly a few touch-and-gos... All the way up to checking density altitude, the plane's loading, and how long each leg of the flight can be, given the amount of fuel you can carry with passengers and baggage... Can each runway on the route (including alternate airports) handle your plane at take-off weight ?... Will the weather and winds be favorable along the route ?... How will the winds affect your heading and ground-speed, and consequently, your fuel burn ? We'll get into non-VFR flight planning much later. All we're trying to accomplish, is to get the piloting frame of mind going.. and to make sitting down in front of the monitor something worth thinking through, as though you were about to really climb into an airplane.
By no means will we cover comprehensive, real-world flight planning.. but we will concentrate aspects relative to simming, without getting laborious or requiring the purchase of charts and flight computers (there are plenty of on-line E6B emulators).
1.a) A Sim Private Pilot will be expected to calculate a magnetic heading needed to maintain a magnetic course for a known wind aloft.
1.b) A Sim Private Pilot will be expected to calculate true airspeed (TAS) and the resulting ground speed for a known wind aloft.
1.c) A Sim Private Pilot will be expected to calculate a climb/cruise/descent fuel burn for a known ground speed, for each leg of a flight.
1.d) A Sim Private Pilot will be expected to submit a complete flight plan utilizing data from parts 1.a.b.c... including airport information for each planned stop (including alternates) consisting of; available runways, pattern data, and airport elevation... and any nav-aids to be used en-route.
--------------------------------------
OK.. let the questions and discussion begin. The idea here will be to get an informal, fun and friendly way to acknowledge our progress through ratings and endorsements issued by members already holding a rating or endorsement. Until we can come up with a better method; the only tool we have at hand for check-rides, is the FSX shared cockpit. Obviously, there will be some bugs to work out, and it will take some time before there is some consistency. I figure we gotta start somewhere. So here it is