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knife edge

PostPosted: Thu Aug 23, 2007 11:02 am
by FsNovice
I have got back into doing Fs aerobatics, but i am having problems doing knife edges down runways, how do you people try to stay at the same altitude and get so low. I always turn or drop the right wing into the ground lol. Thanks for any advice.

Re: knife edge

PostPosted: Thu Aug 23, 2007 11:49 am
by EGNX
A little bit of rudder to keep nose pointing upward never hurt anyone....  ;)

Make sure the aircraft your flying is represent realistically in the sim... or else it will be simply impossilbe to do certain stunts...  :)

Re: knife edge

PostPosted: Thu Aug 23, 2007 11:52 am
by FsNovice
[quote]A little bit of rudder to keep nose pointing upward never hurt anyone....

Re: knife edge

PostPosted: Thu Aug 23, 2007 2:44 pm
by ozzy72
http://www.simviation.com/fshelp.htm about a third of the way down the page on the right under FS2004 you'll find my aerobatics tutorial. It'll teach you all you need to know. However a Spit won't knife edge due to its power to weight ratio....

Re: knife edge

PostPosted: Thu Aug 23, 2007 5:10 pm
by Isak922
http://www.simviation.com/fshelp.htm about a third of the way down the page on the right under FS2004 you'll find my aerobatics tutorial. It'll teach you all you need to know. However a Spit won't knife edge due to its power to weight ratio....


I'm sure it's possible for a few milliseconds. Heck, I bet an AN-225 can be Knife-Edged... before it starts loosing massive amounts of altitude in an extremely short period of time  ;)

Re: knife edge

PostPosted: Fri Aug 24, 2007 4:24 am
by ozzy72
You can turn it on its side and sink but you cannot achieve a true knife edge ;)

Re: knife edge

PostPosted: Fri Aug 24, 2007 8:32 am
by an-225
You can turn it on its side and sink but you cannot achieve a true knife edge ;)


What constitutes a TRUE knife edge? I am keen to try it out in my An-225 now...

Re: knife edge

PostPosted: Fri Aug 24, 2007 12:09 pm
by ozzy72
The closest you'll get to a knife edge in a 225 is this little stunt I did many moons ago after Mayor Daley attacked and destroyed Meigs ;)
http://www.simviation.com/cgi-bin/yabb2 ... 1091212448

Re: knife edge

PostPosted: Fri Aug 24, 2007 2:26 pm
by Isak922
The closest you'll get to a knife edge in a 225 is this little stunt I did many moons ago after Mayor Daley attacked and destroyed Meigs ;)
http://www.simviation.com/cgi-bin/yabb2 ... 1091212448


Ozzy, you should record all your stunts (Re-do all the infamous ones and record them with the Recorder Module)! I'm fairly sure I wouldn't be alone in loving to watch them all performed!

Re: knife edge

PostPosted: Fri Aug 24, 2007 2:57 pm
by ozzy72
Once I've got a PC that can do it without stuttering something terrible I'll do it. So far all recorder modules slow my machine down excessively. I need something to replace my nearly 7 year old beastie [smiley=beer.gif]

Re: knife edge

PostPosted: Sat Aug 25, 2007 11:51 pm
by Splinter562
Sadly, you can't really do a true knife edge like you see in the air shows in FS. Most flight sims, including MSFS, do fairly well in normal flight conditions but start to break down towards the edge of the envelope. This is because it is very difficult to accurately model high alpha, high beta, and trans/supersonic conditions on a desktop. Commercial Level-C and D simulators can have several dozen computers to achieve the tolerances needed for certification.

For knife edges in particular, I do not believe that MSFS is accounting for side-lift in its simulation. Many competition aerobatic aircraft will use the fuselage to generate some lift force. This aids in sustaining the knife edge for a longer period of time. Without it, you are relying solely on momentum and the vertical component of the engine's thrust which won't last you for long.

Another one that does not work particularly well in MSFS is the spin. I've only seen a couple add-on aircraft that allow for reasonable recreation of spins, but even those had some areas where they broke down (incipient stage and airspeed). They seemed to be more faked that actually simulated, but they worked well enough to get the point across.