yeah I mean constant speed props
I don't have a pilot's license (yet) and therefore don't fly aircraft, but I have been using the simulator to learn what I can about all this buisness... this was the one thing I didn't get. I guess I was under the impression that there was quite a bit of play in the prop speed department, that you could move it within about 30 or 40% of the movement range of the prop controls, but apparently moving within only about the top 10% really makes any sense for cruise speed flying. am I correct in assuming this? I also assume that lower manifold pressures and lower prop speeds would allow better efficiency, but who wants to fly slow when you're not worried about running out of gas (I mean... I'm not going to sit in front of a screen for 3 hours while I fly from san fransisco to LA at economy speed)
thanks for the help so far!
That's a good point(sim world vs real world). Who wants to fly slower when they don't have to?
Another factor is the fact the fuel burn dynamics programmed into the sim are marginal at best. The Baron is a good one to experiment with. On a real aircraft with fuel flow meters, you will notice a change in fuel flow, not only with change in MP but with changes in prop speed, mixture, altitude and angle of attack(none of which are reproduced accurately in the sim). I used to fly a Chieftain(the real one not the sim)and there are specified numbers in the operating manual for high speed OR long range cruise and everything in between.
In the sim I fly at max power most of the time. Why not?
In the real aircraft one of the first lessons that you'll learn is that pushing the limits of engines and airframe will usually yield minimal results. I'll give you a good example:
When you are really "pushing it" in the Chieftain, you'll maintain 170-180kts. That's three miles per minute. Long range cruise for the airplane is more in the neighborhood of 150kts or two and half miles a minute.
On a 300 mile trip that equates to one hour and forty minutes vs. two hours even. Of course that's if you maintain those speeds from takeoff to landing and you don't do that!(unless maybe you ARE in the sim). From many years of experience I can tell you that when you factor in the climb, descent and entry into the arrival environment, that 20 minute difference is reduced to a ten minute difference or maybe even less at really busy airports.
Now here's the real big element. Long range cruise yields about 19 gallons per hour, per engine. Max power burn can exceed 26 per side.
1.6hrs = 83.2gal@high cruise 2.0hrs=76gal@long range cruise.......or about a $21 difference when using the current price average in the US.
If you think 10minutes is worth an extra twenty bucks then firewall those suckers! If you're flying for a penny pinching, charter outfit, you may want to pull it back to save some gas, the engines, the airframe and perhaps have the fuel necessary to shoot an extra approach or two if the destination airport is weathered in. ;)
.....so I loaded up the plane and moved to Middle-EEEE..........OIL..that is......