How do you do pirouettes? (Flightsim)

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How do you do pirouettes? (Flightsim)

Postby fighter25 » Mon Jan 29, 2007 7:35 pm

Look at the title. There is your question. ;)
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Re: How do you do pirouettes? (Flightsim)

Postby ozzy72 » Tue Jan 30, 2007 12:42 am

About as clear as mud.... what are you talking about?
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Re: How do you do pirouettes? (Flightsim)

Postby C » Tue Jan 30, 2007 4:56 am

Yes, what do you mean by a pirouette. There are several manouvres that could be so named... :)
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Re: How do you do pirouettes? (Flightsim)

Postby beaky » Tue Jan 30, 2007 8:05 am

First, you need a proper pair of point shoes. That's a must. The rest of the outfit is up to you, although a fairy costume might help you get in the mood...
:D
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Re: How do you do pirouettes? (Flightsim)

Postby Mobius » Tue Jan 30, 2007 11:27 am

Usually something pink and tight seems to help with the flexing and bending, as well as the speed required to perform such a difficult maneuver.
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Re: How do you do pirouettes? (Flightsim)

Postby beaky » Tue Jan 30, 2007 1:20 pm

Awww, come back fighter... we're just yankin' yer chain...
Describe the maneuver in more detail, and maybe we can help. ;)

As for ballet: I have terrific legs but really can't do a pirouette worth sh*t.

:D
Last edited by beaky on Tue Jan 30, 2007 1:20 pm, edited 1 time in total.
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Re: How do you do pirouettes? (Flightsim)

Postby fighter25 » Thu Feb 01, 2007 8:03 pm

I think it's when you go vertical, stall and flip back to nose down to pull up to level off.
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Re: How do you do pirouettes? (Flightsim)

Postby ozzy72 » Fri Feb 02, 2007 4:55 am

Ahhh a stall turn (I think the American name is a hammerhead). Okay DEAD easy. Just build up a fair bit of speed and yank back on the stick. Just before hitting your aircrafts stalling speed give it full rudder and close the throttle. As you get nose down center the rudder and open the throttle 8-)
If you're into aerobatics you could do worse than check out my tutorial here at SimV http://www.simviation.com/fshelp.htm you'll find it on the right under FS2004 ;)
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Re: How do you do pirouettes? (Flightsim)

Postby beaky » Fri Feb 02, 2007 9:59 am

I think it's when you go vertical, stall and flip back to nose down to pull up to level off.


Yeah, ozzy's correct, that sounds like a hammerhead stall or hammerhead turn... the key thing is to wait, holding the plane as vertical as you can with full power and care to not just go over on your back... watch the airspeed indicator and as soon as it starts unwinding, hit that rudder.

Another important tip is to be ready to apply some forward stick as the nose starts to swing around, sometimes with a quick blast of power... many planes tend to pitch up quite a bit as you do this maneuver.

Think of it as a normal stall recovery, only with a rudder-turn and on the vertical. ;D
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Re: How do you do pirouettes? (Flightsim)

Postby C » Fri Feb 02, 2007 11:37 am

Just to add to the above, and if you have access to something like Track IR:

Pull up should be wings level, although you can cheat by pulling up slightly wing low in the direction of the stall turn. Once established in the vertical (for this example we'll be doing it to the left) look a the left wing tip. Pick out a feature in line with this on the horizon. As you put in the rudder (keeping power on) keep your eyes on this feature, and "fly" the nose of the aircraft through it (normally requires a little forward pressure and a smidge of opposite aileron). As the nose goes through it follow it until the right wingtip is aligned with it (you can the check you're vertical by comparing both wingtips relative to the horizon) and pull out of the dive. You may need to bring the power back but if you entered the climb at the correct speed you should be able to leave full power on as you return to level flight.
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Re: How do you do pirouettes? (Flightsim)

Postby DONTREADMYUSERNAME » Wed Feb 14, 2007 8:58 pm

from what ive heard is that FS9's flight model will not allow any fixed wing plane to fly backwards even during a stall rendering a tail slide imposible (or so i ve heard) (not sure about this in FSX).... so if you mess up the hammerhead your plane will enter a series of wierd spin-ey thing-eys for about 10 seconds...... (once again, im not sure about this,  i read this in a readme for an aircraft)
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Re: How do you do pirouettes? (Flightsim)

Postby ozzy72 » Thu Feb 15, 2007 12:54 am

You can do tail-slides but it takes some practice and a LOT of skill. If you read my aerobatics tutorial you'll see that it is possible. Spins weren't meant to be possible in FS8 and 9 until some clever eggs came up with a solution and certain aircraft can do them (it'll say in the readme) ;)
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Re: How do you do pirouettes? (Flightsim)

Postby beaky » Thu Feb 15, 2007 7:38 am

You can do tail-slides but it takes some practice and a LOT of skill. If you read my aerobatics tutorial you'll see that it is possible. Spins weren't meant to be possible in FS8 and 9 until some clever eggs came up with a solution and certain aircraft can do them (it'll say in the readme) ;)


I've slid backwards briefly  a few times in FS9... usually the result of a badly-executed hammerhead. ;D

It's too bad about the spins... but I"ve found you can simulate a spin reasonably well if you force it with coordinated rudder.
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Re: How do you do pirouettes? (Flightsim)

Postby ozzy72 » Fri Feb 16, 2007 5:31 am

Sean the tailslide is fully covered in my aerobatics tutorial. Including the easy method of learning how to do it ;)
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Re: How do you do pirouettes? (Flightsim)

Postby The Ruptured Duck » Sat Mar 17, 2007 1:28 pm

I was under the impression that in a hammerhead, you apply full power and use the left turning tendency to point the nose back down (in addition to rudder)
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