Sim Jet Training: Introduction

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Re: Sim Jet Training: Introduction

Postby Brett_Henderson » Wed Jan 02, 2008 8:27 pm

Brett: once you get the details of shared-cockpit checkrides, I'd like to be able to do the same for the ATP license and jet checkouts.


Absoulutely  :)   I've done quite a few shared cockpit, checkrides.... even helped a real pilot prep for his real instrument checkride. It's an incredible tool.. and gobs of fun..
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Re: Sim Jet Training: Introduction

Postby C » Thu Jan 03, 2008 1:40 pm


To be fair, a lot of people go straight onto jets via nothing bigger than a Piper Seneca/Seminole and a simulator type rating. In my experience the biggest I'd flown before the Funbus was only a standard B200 King Air. :)


That surprises me, that pilots would go from pistons to jets without some time in a King Air or similar... but I guess if you get the airline-quality sim training it's not so big a leap.


I find it a little surprising too, but then again, I suppose it all boils down to money. If you can do an IR in a piston Seneca or Seminole for example, then the school aren't going to have anything like a King Air in their fleet if they can help it.

I probably had about 70hrs combined on the King Air and its simulator, and then probably 25-30hrs in the VC10 sim before flying the real thing, so the real "leap" is done in the synthetic environment. :)
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Re: Sim Jet Training: Introduction

Postby beaky » Thu Jan 03, 2008 10:17 pm

I probably had about 70hrs combined on the King Air and its simulator, and then probably 25-30hrs in the VC10 sim before flying the real thing, so the real "leap" is done in the synthetic environment. :)


I get all trembly just thinking about flying a proper VC10 sim; LOL... must be sheer magic to get to crew the real thing. ;D I always enjoy flying it in FS9, although I usually shy away from big jets (yawn).
You've probably mentioned this already but: how many flight hours so far for you in the VC10?

Would you agree that transitioning to kerosene-burners requires some mental retooling (although I'll bet once you get used to it, it's much less skull-work than babysitting pistons)?
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Re: Sim Jet Training: Introduction

Postby C » Fri Jan 04, 2008 12:32 pm

You've probably mentioned this already but: how many flight hours so far for you in the VC10?


Not very many, but increasing all the time. ;)
Would you agree that transitioning to kerosene-burners requires some mental retooling (although I'll bet once you get used to it, it's much less skull-work than babysitting pistons)?


Yes, and that is where the sim helps out a lot. In my earlier flying training there was a lot of emphasis on being able to "keep ahead of the aeroplane", particularly when flying low-level, or leading a formation - thinking well ahead.

What I've noticed with a big jet, aside from the obvious handling differences, is the need to be way way ahead, planning far further ahead, such as briefing times for the descent for example. A lot more energy management comes into play too, and anticipation; with the jets you have to think a few seconds ahead with power changes, as it takes a few seconds for the to spool up; on a piston single you may start levelling off 100-200ft from the required level, in a jet, you start the mechanics of it 1000-2000ft from the desired level. After a while though it all becomes natural...


...I hope! ;D
Last edited by C on Fri Jan 04, 2008 12:39 pm, edited 1 time in total.
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