1+ hour from Dovetail Games on the new Flight Sim World
Posted: Sat May 13, 2017 12:48 am
This video is both interesting and quite boring.
Listen very carefully and you'll hear several times where they are referring to Flight Sim World - Early Access Review as still being part of the old flight sim system - FSX.
It is, of course, a 64 bit flight sim so many of the memory limitations, such as Out Of Memory will no longer be a problem.
As to the 64bit part, many people think that just by switching over to 64 bit software things will automatically be better. Not gona happen. There will be more options for the game designers, and many improvements for flight sim enthusiasts, but the big improvements will come over time. They do mention that.
What they don't mention may be the main point - What about freeware aircraft and scenery? Again, they mention "partners" software being available on their website, and some references to "tools" being available. That doesn't necessarily mean "free" tools or freeware though.
Most people seem to be happy using their joystick buttons and keyboards to "Fly". That won't change, and may even get a little bit better.
However those who like to control their aircraft on a higher level will be loosing a very important aid - FSUIPC.
Now FSUIPC IS NOT a part of FSX but it was developed to gain access to a great many of the unsupported commands.
Well.... Dovetail Games is cutting it's access, so to speak. There are a great many add-ons that use FSUIPC even if the users don't know that they ARE using it.
In it's place, Dovetail Games is vowing to provide more capabilities through SimConnect.
Personally, I have a hard time believing that SimConnect could replace FSUIPC. I suppose that the software and hardware makers depending on FSUIPC will just have to give it up, or learn newer ways.
But in the end, it's the users who may loose out.
http://www.youtube.com/watch?v=0n6I2XHG2fU
YouTube video below
[youtube]http://www.youtube.com/watch?v=0n6I2XHG2fU[/youtube]
Shown several times is the Scottish airport EGEO. This is it in Prepar3d & Orbx.
Listen very carefully and you'll hear several times where they are referring to Flight Sim World - Early Access Review as still being part of the old flight sim system - FSX.
It is, of course, a 64 bit flight sim so many of the memory limitations, such as Out Of Memory will no longer be a problem.
As to the 64bit part, many people think that just by switching over to 64 bit software things will automatically be better. Not gona happen. There will be more options for the game designers, and many improvements for flight sim enthusiasts, but the big improvements will come over time. They do mention that.
What they don't mention may be the main point - What about freeware aircraft and scenery? Again, they mention "partners" software being available on their website, and some references to "tools" being available. That doesn't necessarily mean "free" tools or freeware though.
Most people seem to be happy using their joystick buttons and keyboards to "Fly". That won't change, and may even get a little bit better.
However those who like to control their aircraft on a higher level will be loosing a very important aid - FSUIPC.
Now FSUIPC IS NOT a part of FSX but it was developed to gain access to a great many of the unsupported commands.
Well.... Dovetail Games is cutting it's access, so to speak. There are a great many add-ons that use FSUIPC even if the users don't know that they ARE using it.
In it's place, Dovetail Games is vowing to provide more capabilities through SimConnect.
Personally, I have a hard time believing that SimConnect could replace FSUIPC. I suppose that the software and hardware makers depending on FSUIPC will just have to give it up, or learn newer ways.
But in the end, it's the users who may loose out.
http://www.youtube.com/watch?v=0n6I2XHG2fU
YouTube video below
[youtube]http://www.youtube.com/watch?v=0n6I2XHG2fU[/youtube]
Shown several times is the Scottish airport EGEO. This is it in Prepar3d & Orbx.