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xbox

PostPosted: Wed Jan 11, 2012 6:28 am
by striker
Looking at & reading about Flight so far I wonder why MSoft are not releasing this on the xbox and android & apple apps?

It seems to me that the target audience for Flight are gamers - but gamers are not found playing games on their PC that much these days - more often games consoles and tablets/phones ..

By making it for the PC surely they are inviting the long established Flight Simulator users to compare it and ..... now look at the backlash!!

Re: xbox

PostPosted: Wed Jan 11, 2012 6:46 am
by ArcticFox
As a gamer, a PC one even, I can't help but shake my head at your statements.

Re: xbox

PostPosted: Wed Jan 11, 2012 9:20 am
by machineman9
It's not so much to do with what Flight can offer, but more that the ability of getting a fully fledged game of that magnitude onto a console or mobile just isn't there. For xbox it would either require using a lot of discs, or downloading it; and I don't know many people who have the 120 or 250gb version. Plus, the game would be too complex for an Xbox controller... You'd really need a keyboard too just to be able to do everything.

X-plane exists for android and iOS, they'd have to try and fit it onto their windows phone and I know of nobody that is buying those.


Want an 'xbox' flight simulator? Plug in your xbox controller and use it as a joystick ;)

Re: xbox

PostPosted: Wed Jan 11, 2012 10:03 am
by Cessnaporsche01
I seem to remember that Microsoft confirmed back in November that Windows 8 and the new Xbox, whatever it's going to be called, have the same compatibility. Therefore I would expect Flight is going to d

Re: xbox

PostPosted: Wed Jan 11, 2012 10:18 am
by machineman9
[quote]I seem to remember that Microsoft confirmed back in November that Windows 8 and the new Xbox, whatever it's going to be called, have the same compatibility. Therefore I would expect Flight is going to d

Re: xbox

PostPosted: Wed Jan 11, 2012 10:31 am
by alrot
What makes you think there aren't simulation physics in the final release? Where did you hear about there being such limited controls?



wanna bet?  :-X :-X :-X :-X :-X :-X

Re: xbox

PostPosted: Wed Jan 11, 2012 11:41 am
by machineman9
What makes you think there aren't simulation physics in the final release? Where did you hear about there being such limited controls?



wanna bet?

Re: xbox

PostPosted: Wed Jan 11, 2012 12:11 pm
by striker
The game will still have the full world


Wrong I'm afraid  ;)

Hawaii only and no jets. You purchase extra islands in Hawaii and extra propeller aircraft but that's as far as it goes.

MS sold the FS platform which was 25 years in the making. Even 10 years into FS development the world was very basic. Now Lockheed Martin own the best virtual world in existance.

In Flight there is nothing beyond Hawaii.

Re: xbox

PostPosted: Wed Jan 11, 2012 12:56 pm
by Dave71K
I think you statement about gamers not using PC's is very misinformed.
I am not a PC gamer apart from FSX (which isn't a game) but you'll find the majority of hardcore gamers are using PCs for Battlefield 3, COD, WOW etc

Re: xbox

PostPosted: Wed Jan 11, 2012 6:22 pm
by machineman9
The game will still have the full world


Wrong I'm afraid

Re: xbox

PostPosted: Wed Jan 11, 2012 7:49 pm
by Fozzer
I mostly fly around the Pacific Seaboard of the USA so purchasing that highly detailed? area for a nominal sum would be acceptable to me.

The additional expense and complication would arise during on-line, Multiplayer Sessions, where each player may decide to use a different part of the World for the flight!

We would then have to purchase the "whole World" scenery files, to cater for that eventuality!

That's when it may become overly expensive!

Paul.

Re: xbox

PostPosted: Thu Jan 12, 2012 6:54 am
by hyperpep111
I mostly fly around the Pacific Seaboard of the USA so purchasing that highly detailed? area for a nominal sum would be acceptable to me.

The additional expense and complication would arise during on-line, Multiplayer Sessions, where each player may decide to use a different part of the World for the flight!

We would then have to purchase the "whole World" scenery files, to cater for that eventuality!

That's when it may become overly expensive!

Paul.


You do know you'll have to Buy your "trusty" Cessna 150, right? ;)
But anyway, If I want complet world scenery in fsx, Buy REX :D.
If I want EXTREMELY detailed areas of scenery, Buy everything from orbx. ;D.
It seems that all developers are really trying to show Microsoft what they're gonna be missing ;D

Re: xbox

PostPosted: Thu Jan 12, 2012 7:24 am
by Fozzer
For my scenery, I use:

REX for FS 2004.
GE Pro for FS 2004.
FS Global SE for FS 2004.
VOZ 1.8 for FS 2004 (Free equivalent to Orbx for FS 2004).

...and each one covers the whole World, with one purchase!... :)...!

The various SRTM Meshes covering the whole World for FS 2004 are free from Simviation! http://simviation.com/1/fs2004terrainmesh

I'm still eager to try-out "Flight", but I suspect I will still be using FS 2004 for all my "serious?" flights... :-*...including; Multiplayer!

Paul.... 8-)....!

Re: xbox

PostPosted: Thu Jan 12, 2012 4:07 pm
by drtomkat
As a gamer, a PC one even, I can't help but shake my head at your statements.

he's kinda right, yes there are gamers on pc im one.
what he should said is, they sould have make a version for xbox to get those gamers and not destroy what msflight is on pc. to be honest with you if you make a flight game this small at least put guns for us to shoot, i dont see a good future here.