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Sound Barrier

PostPosted: Sun Jan 01, 2012 4:47 am
by pirate21213
They NEED to support sound barriers and allow scram jets! Also I'm not really a developer (I have the FSX SDK but have no idea how to use it) but I was flying an XB-70 Valkrie from simviation, and it only went to about 200 knots when its max is mach 3.1, o this raises my question, does FSX have a developer speed limit, and if so they need to remove it in flight.
Also it think there should be rooster tails when flying close to the water (as an option of course as it probably takes more of your CPU/GPU).
Another nice thing would be a VTOL and JTOL support, just imagine what the developers could do with having that in the base game engine.  :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

Re: Sound Barrier

PostPosted: Sun Jan 01, 2012 5:40 am
by pete
They NEED to support sound barriers and allow scram jets! Also I'm not really a developer (I have the FSX SDK but have no idea how to use it) but I was flying an XB-70 Valkrie from simviation, and it only went to about 200 knots when its max is mach 3.1, o this raises my question, does FSX have a developer speed limit, and if so they need to remove it in flight.
Also it think there should be rooster tails when flying close to the water (as an option of course as it probably takes more of your CPU/GPU).
Another nice thing would be a VTOL and JTOL support, just imagine what the developers could do with having that in the base game engine.



FSX does not have a speed limit ..... (see 1012 KIAS)

Image

Not sure what Valkyrie but this is the most popular FSX version. Supersonic speed is quite common in FSX addons.

Re: Sound Barrier

PostPosted: Sun Jan 01, 2012 6:14 am
by jetprop
Not sure what Valkyrie but this is the most popular FSX version. Supersonic speed is quite common in FSX addons.


ALL addons for me. :D :D :D

Re: Sound Barrier

PostPosted: Sun Jan 01, 2012 3:30 pm
by pirate21213
I got an updated version of Massimo Altieri's valkyrie from here (http://simviation.com/1/search?submit=1 ... ip&x=0&y=0), I'm not sure if I was supposed to have the original, but it flew terribly, and thank you pete, before now I thought it did. Maybe I got a bad copy....