by Travis » Fri Mar 18, 2011 1:19 am
My my, we seem to have a winner on our hands!
Now if MS can deliver is the real question . . .
In shot 4, I see both self-shadowing as well as soft shadows (the hangar in the middle-ground) which points to some very sophisticated programming. The only game that I can remember that utilized both would be Half Life 2, and that requires a load of mem. And it didn't include an entire changing and full planet that utilized those features. So MS has some mighty large shoes to fill when it comes to this next sim . . .