What we want:User Made Airlines

The latest and discontinued 'Flight' Game from Microsoft -

What we want:User Made Airlines

Postby Tai-2 » Wed Mar 09, 2011 6:56 pm

Basic: Users can create their own airlines in game, they can fly in single player or multiplayer.
While flying for your airline you cannot use fast forward etc.
Have to use semi realistic landings etc.
Can use CPU pilots for offline etc.
Can do online as well
More advance:
Make it so the planes take on age.
For example if you decide to fly into a storm, or you hit hard on the runway, the plane takes damage you can decide to fix now and save big money later, or risk it.

Even more advance:Add corrosion, and stuff.
If you have bush pilots in your airlines, they will be landing on a lot of dirt-like runways meaning they are more vulnerable to corrosion.

If they can do that, that would be neat rather than using third parties for airlines.
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Re: What we want:User Made Airlines

Postby BrandonF » Wed Mar 09, 2011 7:12 pm

They are appealing to a wider audience with Flight, so sadly, I don't see them doing this.  :(
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Re: What we want:User Made Airlines

Postby Tai-2 » Wed Mar 09, 2011 7:17 pm

[quote]They are appealing to a wider audience with Flight, so sadly, I don't see them doing this.
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Re: What we want:User Made Airlines

Postby Travis » Thu Mar 10, 2011 10:12 pm

I think what Brandon was referring to was that they won't include these things because it would take so much effort, and not enough use would be made of it.  Sorta like asking for in-game aircraft creation tools.  Would be a boon (sort of) for those of us that design our own aircraft, but in the end, it wouldn't get used by most of the customers.
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