Proper Functioning Helicopter AI

The latest and discontinued 'Flight' Game from Microsoft -

Proper Functioning Helicopter AI

Postby New Light » Mon Jan 10, 2011 12:16 pm

   Hey Folks! Is it possible to allow AI helo traffic to exist in the new sim? Can they made to taxi correctly to the proper runway, fly correct patterns, and land/park in the proper places?

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Re: Proper Functioning Helicopter AI

Postby Travis » Tue Jan 11, 2011 12:18 am

We don't know yet: MS hasn't released a vid of helo performance, nor have they posted anything containing such information.

I guess you mean "I would like to have improved helicopter performance, etc, etc . . ."
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Re: Proper Functioning Helicopter AI

Postby BrandonF » Tue Jan 11, 2011 10:05 pm

New Light, you do realize MS is developing Flight, not SimV, right?
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Re: Proper Functioning Helicopter AI

Postby littlebenny » Sat Jan 15, 2011 4:07 am

i would like to add something to the heli AI, on soaring ports some soaring AI  :)
just a pair of long wings and some rising air.
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Re: Proper Functioning Helicopter AI

Postby Spindrift » Sat Jan 15, 2011 6:11 pm

[quote]i would like to add something to the heli AI, on soaring ports some soaring AI
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Re: Proper Functioning Helicopter AI

Postby New Light » Sun Jan 16, 2011 4:31 am

   What I was asking for consideration is, can/would MS "Flight" allow AI helicopters to perform and operate at airports as they would in reality. Would we be able to use a program such as Airport Facilitator X to use any helo pad properly? Will, or is it possible for "Flight" to allow helos to take of/land at their assigned runways, taxi properly (hover) to/from the proper parking place at the airport? Will we be able to hear Jetranger, Eurocopter, Westland, etc., called by ATC just like all of the fixed wing aircraft? That kinda stuff. Thanks!

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Re: Proper Functioning Helicopter AI

Postby Travis » Sun Jan 16, 2011 5:25 am

Again, we don't know, as Flight is still in development.  But if your meaning is that you would like for this to be possible, then, yes.  MS should definitely improve the helo dynamics, since they have been sorely lacking in the previous installments.  It would be wonderful to overfly NYC and see a few helos circuiting the the city and know that there were conscious pilots behind them, creating a true "air-world", where each aircraft was being controlled by a real person in real-time.
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Re: Proper Functioning Helicopter AI

Postby New Light » Sun Jan 16, 2011 7:25 am

Last edited by New Light on Sun Jan 16, 2011 7:27 am, edited 1 time in total.
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