Just because FS2004 and FSX have semblances of backwards compatibility and use the .BGL scenery formats doesn't mean that their core coding is ten years old. From my reading back in the FSX release days (*I wish I could find it!!) I recall Phil Taylor indicating that FSX was in fact a major modernization of the core engines, and they weren't operating on ancient code like many have postulated here.
and with all do respect your latest model was made in FS9-SDK
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