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Carrier Landings

Posted:
Fri Nov 16, 2012 12:21 pm
by SkyHawk00
I seem to have trouble with carrier landings, here's my standard practice:
Spawn at Midway Atoll
place AICarrier at 10 nm away
take off and keep at 200 IAS until ~5 nm out
slow to 160-170 until <1 nm out
slow to 150 or less for landing
I land with the nose about 5 degrees up and always plow it into the deck, with crashes off, I land.
With them on I crash, any help?
Re: Carrier Landings

Posted:
Fri Nov 16, 2012 4:37 pm
by c130lover
what are you flying? some plane's gear is more tolerant than others

Re: Carrier Landings

Posted:
Fri Nov 16, 2012 4:39 pm
by SkyHawk00
Default F/A-18 Hornet
Re: Carrier Landings

Posted:
Sat Nov 17, 2012 3:01 am
by COBS
1. Is your tailhook down ?
2. Are you hitting the arrestor cable area ?
3. Are you on the glideslope and therefore keeping the Meatball green ?
Cheers
Karol
Re: Carrier Landings

Posted:
Sat Nov 17, 2012 8:05 am
by Zaphod
I have the same problem with the default F18. Tomcat no problem but the F18 always seems to bury it's nose gear when the cable catches.
Zaphod.
Re: Carrier Landings

Posted:
Sat Nov 17, 2012 11:28 am
by RAFSB
I'm using the "aicarrier program and just love it. I haven't tried the default f-18 as I only use WWII props and NO tailhooks. It's much more fun.

Re: Carrier Landings

Posted:
Sat Nov 17, 2012 4:09 pm
by SkyHawk00
Tail hook down,
Last or second to last cable (Mabye part of the problem)
Never paid attention to the meatball, I'll need to try that
Re: Carrier Landings

Posted:
Sun Nov 18, 2012 12:44 am
by COBS
I maybe wrong here , but I think that the approach has to be within certain limits both of being aligned with the centre line and the glideslope .
the glideslope will be in the vicinity of 3 to 3.5 degrees.
The Meatball is green when within approach parameters.
Unable to test as I do not have AIcarriers , I only use the freeware Nimitz and Carriers 2006 .
Cheers
Karol
Re: Carrier Landings

Posted:
Sun Nov 18, 2012 5:13 pm
by nnd816
Like in real life you should never land with more than 30% of fuel on board. Also the Gear-Damage-Threshold of the FSX FA-18 is 1600 fpm, which is more stringent than many 3rd party add-on fighters. You can fix this if you're comfortable with editing Aircraft.cfg files. Go to Gear section, the 4th numbers from left, change all 3 gear numbers, I raise my to 2400 fpm. Also the ideal alpha for the FA-18 is 8.1 when landing.
Re: Carrier Landings

Posted:
Sun Nov 18, 2012 5:29 pm
by SkyHawk00
[quote]Like in real life you should never land with more than 30% of fuel on board.
Re: Carrier Landings

Posted:
Sun Nov 18, 2012 7:44 pm
by nnd816
Hello SkyHawk00
Alpha is the Angle-of-Attack, in the real FA-18 the ideal alpha for landing is 8.1 degrees but in FSX it's lower, 5-7 degrees or even lower depends on weight and speed.
Are you approaching too fast or too high?
Re: Carrier Landings

Posted:
Mon Nov 19, 2012 4:09 am
by COBS
The following is from a file available here at at simviation under FSX Military
Re: Carrier Landings

Posted:
Mon Nov 19, 2012 5:00 am
by Zaphod
Interesting...
I didn't realise it was even possible to adjust the amount of tension on the arresting wires. Presumably this is simulated within the aircraft.cfg.
I wonder if it is possible to modify the default F18's .cfg to achieve the same result?
Zaphod :-?
Re: Carrier Landings

Posted:
Mon Nov 19, 2012 5:19 am
by Zaphod
..reducing the fuel to 30% certainly makes a big difference and I am now able to land the F18 without ploughing the flight deck with the nose! Helps with the Tomcat also. Nice spot.
Zaphod

Re: Carrier Landings

Posted:
Tue Nov 20, 2012 3:01 pm
by SkyHawk00
I finally got it to work