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Contact Points - SOLVED

PostPosted: Wed Feb 09, 2011 4:48 pm
by patchz
The default EH101 is listing to starboard and it appears that the right hydraulic is compressed more than the left. But I can't figure out what to change to fix it. Can anyone point (no pun intended) me in the right direction?

Image


[contact_points]
;gear
point.0=1,

Re: Contact Points

PostPosted: Wed Feb 09, 2011 5:28 pm
by Bob70
Looks to me like a leaky seal. Add a little fluid till you can get it replaced.  (no pun intended)  ;D

;) Bob

Re: Contact Points

PostPosted: Wed Feb 09, 2011 5:37 pm
by Hagar
Those contact points look fine to me.

Re: Contact Points

PostPosted: Wed Feb 09, 2011 5:52 pm
by patchz
No wind, joystick unplugged, same result after rotor stops.

Re: Contact Points

PostPosted: Wed Feb 09, 2011 6:37 pm
by Felix/FFDS
Check that you haven't inadvertently change the weight/balance distribution in the payload/fuel dialog..

Re: Contact Points

PostPosted: Wed Feb 09, 2011 6:39 pm
by patchz
Check that you haven't inadvertently change the weight/balance distribution in the payload/fuel dialog..

Already did, everything is balanced.

Re: Contact Points - SOLVED

PostPosted: Wed Feb 09, 2011 7:01 pm
by garryrussell
Odd thing...

Your tyres are further into the ground than Hagars and the nose wheel tyres are well into the ground yet the suspension looks unloaded. :-?

Is it just at that site or is it like that wherever you land?? :-/

Is your rotor disk level??

Garry

Re: Contact Points - SOLVED

PostPosted: Wed Feb 09, 2011 9:24 pm
by Felix/FFDS
Pray tell, how was it solved?

Re: Contact Points - SOLVED

PostPosted: Thu Feb 10, 2011 9:23 am
by patchz
:-[

I was attempting to add 'floats' to it. I had first made some changes in that section without results and 'assumed' it was not related to that. I finally removed the floats section and that fixed it. I put the float section back and started from the beginning and finally found the correct entry to modify. Just have to a little fine tuning now.

Re: Contact Points - SOLVED

PostPosted: Thu Feb 10, 2011 6:54 pm
by Felix/FFDS
Thanks - it's always good to share that stuff.  You have no idea how many times reading a snippet like that has helped me avoid a problem ....