i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 12:48 pm
by usapatriot
My new system:
i7 920 @ 4.01GHz (Stable OC)
6GB DDR3 @ 1528MHz
5870 1GB @ Stock
I installed FSX Deluxe edition using the guide, obviously being a new build all my drivers are up to date. So I fired up FSX, maxed everything out and I got crappy performance (10-20FPS). I then turned off all traffic and got similar results.
What is up with this? This system should murder FSX but it's not.
Re: i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 3:01 pm
by Daube
Did you tweak it ? No tweaks, no go.
Also, the fact that it's a new build does not guarantee the drivers are up to date.
Same goes for Windows and the various libraries, like DirectX9 updates, .NET updates, etc...
Finally, turning everything to max will mean:
- water at "2x Max", which is not a good choice because the impact on the frames is big and the improvements over "2x High" are small.
- ground texture at 7cm, which is stupid because there are no textures like that. (FSX contains 1M per pixel textures, excepted for roads)
- cloud drawing distance to maximum, with default clouds, which will just kill any graphic card and CPU
- mesh to 1m, while most of the meshes available are equal or superior to 10 meters.
- maximum default AI traffic which is both ugly and heavy on the FPS
- maximum vehicules on ground, water and airports, which quite a waste of CPU power
- ground scenery shadows, which are both ugly and heavy on the frames
- default bloom which is heavy on the frames (excepted in DX10 mode...)
- what else...
Re: i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 3:29 pm
by usapatriot
I thought most tweaks were useless post-SP2? And yes, I am using the most update-to-date drivers because I personally looked for them yesterday when I installed Windows.
The only thing I have installed right now is REX 2.0 because every time I start tweaking FSX it totally destabilizes it.
Re: i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 4:35 pm
by Daube
Read the tweak topics very carefully.
Also, give absolute priority to the tweaks by Jesus Altuve.
Finally, configure your in-game settings wisely.
Re: i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 5:38 pm
by CHUCK79
Did you tweak it ? No tweaks, no go.
Also, the fact that it's a new build does not guarantee the drivers are up to date.
Same goes for Windows and the various libraries, like DirectX9 updates, .NET updates, etc...
Finally, turning everything to max will mean:
- water at "2x Max", which is not a good choice because the impact on the frames is big and the improvements over "2x High" are small.
- ground texture at 7cm, which is stupid because there are no textures like that. (FSX contains 1M per pixel textures, excepted for roads)
- cloud drawing distance to maximum, with default clouds, which will just kill any graphic card and CPU
- mesh to 1m, while most of the meshes available are equal or superior to 10 meters.
- maximum default AI traffic which is both ugly and heavy on the FPS
- maximum vehicules on ground, water and airports, which quite a waste of CPU power
- ground scenery shadows, which are both ugly and heavy on the frames
- default bloom which is heavy on the frames (excepted in DX10 mode...)
- what else...
Good info.....I had some settings turned to "useless"apparently

Thanks for the heads up

Re: i7 @ 4GHz = Poor Performance???

Posted:
Mon Jun 21, 2010 6:15 pm
by usapatriot
Ok, I tweaked it a bit and it's running much better now! Thanks!
