by Daube » Mon Jun 21, 2010 3:01 pm
Did you tweak it ? No tweaks, no go.
Also, the fact that it's a new build does not guarantee the drivers are up to date.
Same goes for Windows and the various libraries, like DirectX9 updates, .NET updates, etc...
Finally, turning everything to max will mean:
- water at "2x Max", which is not a good choice because the impact on the frames is big and the improvements over "2x High" are small.
- ground texture at 7cm, which is stupid because there are no textures like that. (FSX contains 1M per pixel textures, excepted for roads)
- cloud drawing distance to maximum, with default clouds, which will just kill any graphic card and CPU
- mesh to 1m, while most of the meshes available are equal or superior to 10 meters.
- maximum default AI traffic which is both ugly and heavy on the FPS
- maximum vehicules on ground, water and airports, which quite a waste of CPU power
- ground scenery shadows, which are both ugly and heavy on the frames
- default bloom which is heavy on the frames (excepted in DX10 mode...)
- what else...
Last edited by
Daube on Mon Jun 21, 2010 3:07 pm, edited 1 time in total.