Too many X's

Posted:
Sat Apr 17, 2010 11:19 pm
by patchz
Enhancing FSX. What are the differences between GEX and/or UTX and REX and how do you decide which way to go? Or if you really want to confuse me, tell me there are others.
Re: Too many X's

Posted:
Sat Apr 17, 2010 11:37 pm
by UnkieDude
First off, you should have posted this in the FSX section...But I can help you here anyway.
GEX, UTX and REX all do different things to FSX that both improve the sim and complement each other.
GEX replaces the ground textures (how the ground looks from the air) with ones that look more like the actual ground in a given area in a given season.
UTX replaces and enhances what, where and how much stuff is on the ground.
Re: Too many X's

Posted:
Sat Apr 17, 2010 11:40 pm
by UnkieDude
By the by, have you tweaked and optimized your system by the Nick's Optimization Guide?
Re: Too many X's

Posted:
Sun Apr 18, 2010 9:57 am
by patchz
Thank you for your explanation. That is what I wanted to know. At the moment, I am satisfied with my skies due to HDE, and I do not fly realistic very often, so I have no need of REX. I would like to get both GEX & UTX, but am on a tight budget, so I expect GEX will have to do for now.
No, I have not followed Nick's tweaks for a number of reasons. One of which, is that this is a brand new system, overclocked from the factory. I also have issues with turning off auto updates. And as this is a brand new Alienware with a 2GB ATI Radeon 5970 HD, I am not about to start messing with video drivers. I do have UAC turned off.
I am not just beginning the journey, as you call it, though I am new to FSX. But before I can add GEX, I have to figure out why I am having difficulty with a duplicate install (see post FSX Duplicate Install), as I am very limited to the amount of payware I can get and want to have the ability to continue posting freeware screenshots.