Air traffic control

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Air traffic control

Postby Cee74E » Sun Mar 14, 2010 2:58 am

Any one have this happen?  I put together an IFR flight plan, fly the route to my dest. airport and get vectors for landing.  Only the vectors take me 80 miles or more directly away from the airport.  I've also noticed that the missed approach path and hold pattern cover something like 12 states?!?  Did I miss a patch or something?  I've got the gold edition which is deluxe and acceleration in one box.  My machine runs the game fine but I can't do IFR flights with a controller without running out of fuel following the ridiculous vector paths.  Any clues on this or are the controller-bots just mental?
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Re: Air traffic control

Postby Tai-2 » Sun Mar 14, 2010 9:21 am

Just remember this, they are computers, and they are only as good as the creator, which in this case they didn't care. If you want some decent ATC on the GS server, Boston Virtual air is kind of ok, then you also have vatsim which does not require going on the gamespy server
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Re: Air traffic control

Postby kagazi » Sun Mar 14, 2010 6:41 pm

When you accept vectors from ATC you are put in the cue for landing.  If the pattern is full you could very well be vectored out many tens of miles before being vectored back to the airport so this is not out of the ordinary - although 80 miles is probably on the high side.

To avoid this, don't accept vectors from ATC but rather choose the option for another approach.  Then choose one of the published approaches offered by ATC. By doing so your plane gets priority and ATC will (generally) leave you alone and allow you to fly directly to the initial approach fix.  If you do choose another approach and you pick a different runway, be sure to then ask ATC for the new runway.

A missed approach and hold should not cover 12 states.  What FSX stock airport are you speaking of? Or have you installed an add-on airport?  If there's a missing waypoint/navaid that is part of the published approach the line draw in the gps will extend out many hundreds of miles in search of the point(s).  This can be fixed.
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Re: Air traffic control

Postby Cee74E » Mon Mar 15, 2010 11:43 am

I don't have any installed scenery, it's all stock.
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Re: Air traffic control

Postby loomex » Mon Mar 15, 2010 4:18 pm

do a search for a program called "AI Smooth". This will almost always put you number one for landing
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Re: Air traffic control

Postby Tai-2 » Mon Mar 15, 2010 5:34 pm

do a search for a program called "AI Smooth". This will almost always put you number one for landing

I am almost number 1 all the time at KATL, why me? well lets just say I get the passengers there a little earlier than expected :D But even when I don't I am still pretty much number 1 because the others are told to go around
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Re: Air traffic control

Postby olderndirt » Mon Mar 15, 2010 7:27 pm

Only the vectors take me 80 miles or more directly away from the airport.
Most Approach Controls own airspace with about a forty mile radius and they have an altitude letter of agreement with the Center in whose area they're located.
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Re: Air traffic control

Postby kagazi » Mon Mar 15, 2010 10:02 pm

I checked out the FSX stock KLUK and took a look at the available approaches and unfortunately I was unable to duplicate your pictures - everything appeared as it should.

This tells me that something is interferring with your stock KLUK, which may explain why you were vectored 80 miles out for such a small airfield.

Are you using FSX stock AI or have you purchased one of the payware AI programs? If the latter which one are you using as it may come with its own enhanced airport scenery files.

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Re: Air traffic control

Postby Cee74E » Tue Mar 16, 2010 9:59 pm

Everything is stock.  I have added a few airplanes and I currently have the FSUIPC6 and Night vision add-ons.  That's it. 

I know how unstable MS software can be so I try very hard not to muck around with it too much.  Maybe I should reinstall it just to be sure..
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