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The future of FSX

PostPosted: Thu Mar 11, 2010 9:40 pm
by wlix261
Anyone has an idea how is FSX going to evolve since Microsoft stopped the development efforts? who will pick it up?

Re: The future of FSX

PostPosted: Fri Mar 12, 2010 12:29 pm
by Mr._Ryan
I'm not really sure what the point would be to developing FS11 when 2% of PC's can run FSX at full throttle as it is. Or am I wrong on this?

Re: The future of FSX

PostPosted: Fri Mar 12, 2010 1:45 pm
by Tai-2
I'm not really sure what the point would be to developing FS11 when 2% of PC's can run FSX at full throttle as it is. Or am I wrong on this?

If I were to OC my parts I could run it at full. I am already running at Medium to high, and High to ultra high on quite a few settigns.

Re: The future of FSX

PostPosted: Sat Mar 13, 2010 7:08 am
by wlix261
Someone should own the Microsoft S FS system and continue development to, precicely, make the product better (improve performance is one aspect). Our hobby is at risk if this doesnt happen.

Re: The future of FSX

PostPosted: Sat Mar 13, 2010 8:53 am
by machineman9
Someone should own the Microsoft S FS system and continue development to, precicely, make the product better (improve performance is one aspect). Our hobby is at risk if this doesnt happen.

AFAIK the FSX engine is available to buy, but I don't think you're allowed to sell it on and it must be for personal use.

Re: The future of FSX

PostPosted: Sat Mar 13, 2010 8:58 am
by Brett_Henderson
I'm not really sure what the point would be to developing FS11 when 2% of PC's can run FSX at full throttle as it is. Or am I wrong on this?


You're not wrong.. just looking at it from the wrong angle.

Let's pretend FSX is photographically real on max settings.. and the computer able to run it at full potential might never exist. I like the idea of having that potential there.

If you were running stock FS9 full-out.. and then built a new computer capable of running FSX with some of the settings pulled back.. you got a significantly better simming experience. If M$ had thougt this through.. they would have released FSX with coding that made "full sliders" actuall only mid settings.. people would have been happy. The fixation for where the "sliders" are set is pointless. Then.. they could have released an update that esentially just removed the coding and recalibrated the sliders to what they are now. Or even saved that update and added a few pieces of eye-candy to it and named it FS11.

ANYway.. the future of FSX is right here, every day. Developers and hardware still have a long way to go before FSX runs out of potential.

Re: The future of FSX

PostPosted: Sat Mar 13, 2010 11:18 am
by olderndirt
With so many of the forum rumour mills grinding a little more feverishly about 'the coming', you can't help feeling increasing enthusiasm for what you read.

Re: The future of FSX

PostPosted: Sat Mar 13, 2010 12:06 pm
by Mr._Ryan
[quote]ANYway.. the future of FSX is right here, every day. Developers and hardware still have a long way to go before FSX runs out of potential.