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flickering clouds

Posted:
Sun Jul 13, 2008 1:21 am
by yancovitch
something has been written about flickering clouds in fsx, but i can't find..search doesn' t work...??
Re: flickering clouds

Posted:
Sun Jul 13, 2008 4:50 am
by Daube
I've been looking for that as well. If I remember well, it's something about editing a file and changing a line "new material" or something like that.
Re: flickering clouds

Posted:
Sun Jul 13, 2008 10:44 am
by NickN
This fix is courtesy of Mike (haldir) over at AVSIM. It gets rid of the issue of cloulds popping in and out of scenes...
Here are the instructions from him and my notes below
=================================================
Quote:
Go to this folder:
FSX\ShadersHLSL\misc
There you will find a file called SwarmCloud.fx. Make a backup copy of this file somewhere. (as always no crying if you don't do this step)
Open the original SwarmCloud.fx in notepad or wordpad and then look down about 20 lines down from the top. You will see this entry:
bool NewMaterialUsage = true;
Change its value from true to false. Make sure to keep the semi-colon.
Save and close the file.
Now, go to C:\documents & settings\\Local Settings\Application Data\Microsoft\FSX\
(If you can't get to this folder make sure that "show hidden & system files/folders" is turned on in your windows folder options.)
(This is the XP path by the way, Vista users will have to hunt for their equivlalent in the users folder.)
You will see a folder there called: Shaders.
Either move that folder out of there or delete it. Don't worry, FSX will build a new one the next time you run it. It contains a cache of the compiled shaders. This folder must be removed to ensure that the change you made to the cloud shader file above will be compiled and used on FSX's next run.
==============================================
Note: This fix can be undone by simply editing TRUE into the line as noted above.
Also, I suggest you not delete the entire SHADER folder from
C:\documents & settings\\Local Settings\Application Data\Microsoft\FSX\
as suggested and instead simply empty the contents of:
C:\documents & settings\\Local Settings\Application Data\Microsoft\FSX\Shaders\Misc
Of course be sure to backup the MISC folder I noted above before trying this so it can be restored -and- backup the original SwarmCloud.fx file in the Flight Simulator X\ShadersHLSL\misc directory.
Re: flickering clouds

Posted:
Sun Jul 13, 2008 5:21 pm
by SubZer0
Nick, I know you've already answered the same question here before, and after my reinstall due to FSWC a few days ago I've been looking for this answer and now I see it right here in my face.. THANK YOU!! ;D
Re: flickering clouds

Posted:
Mon Jul 14, 2008 1:28 am
by Daube
Thanks a lot for the answer, Nick

Re: flickering clouds

Posted:
Tue Jul 15, 2008 11:57 am
by yancovitch
i'm using that devilishly notorious vista.....and can't find shaders folder...sorry about that...................?
Re: flickering clouds

Posted:
Tue Jul 15, 2008 12:54 pm
by NickN
i'm using that devilishly notorious vista.....and can't find shaders folder...sorry about that...................?
C:/Users/YOUR ACCOUNT NAME/AppData/Local/Microsoft/FSX/Shaders/Misc
Re: flickering clouds

Posted:
Tue Jul 15, 2008 11:28 pm
by yancovitch
thank you kind sir......
Re: flickering clouds

Posted:
Wed May 13, 2009 4:58 pm
by stevehookem
Sorry to rehash an old thread.....
Does this have any negative effect if I am using REX?
Re: flickering clouds

Posted:
Wed May 13, 2009 5:32 pm
by SubZer0
Sorry to rehash an old thread.....
Does this have any negative effect if I am using REX?
After installing REX, I've noticed that I don't need to do this anymore...