[?] Carrier ops

FSX including FSX Steam version.

[?] Carrier ops

Postby FlyingDutchman » Sat Mar 21, 2009 12:11 pm

Hi,

I have 2 questions regarding carrier operations. First of all, is there a way to figure out where to add a tailhook to the Aircraft.cfg (the XYZ positions)?

Second: is it possible to add a launch bar to the aircraft like the F-18 has, and if so, how can that be done?
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Re: [?] Carrier ops

Postby Gypsy_Baron » Sat Mar 21, 2009 4:15 pm

Hi,

I have 2 questions regarding carrier operations. First of all, is there a way to figure out where to add a tailhook to the Aircraft.cfg (the XYZ positions)?

Second: is it possible to add a launch bar to the aircraft like the F-18 has, and if so, how can that be done?



Here are the entries in the aircraft.cfg file for enabling the 'tailhook'
and 'launchbar' functions on any aircraft. NOTE: This does NOT add
any visable attributes, just the functions. To autually SEE a tailhook or
launchbar, they must be included in the MDL.

Code: Select all
[TailHook]
tailhook_length=7.0                      
tailhook_position=-16.206, 0.0, 1.031          
cable_force_adjust=1.0

[launch_assistance]
launch_bar_pivot=12.6, 0, -0.2
launch_bar_lug=12.6, 0, -5.2  


To get approximate x,y,z data for these items, look at the
aircrafts 'contact point' settings. The data for the nose wheel can
be used to get the launchbar parameters in the ballpark.

For the tailhook, you might look for the aft-most skid entry.

An alternate method would be to add temporary 'lights' in the
'lights' section and then look to see where they actually are on
the aircraft. Then move/adjust as required. One satisfied, use that
location data for the hook/launchbar.

  Paul
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