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Lights on the Goose

Posted:
Tue Jan 13, 2009 5:54 am
by Goofyfish
I find it a bit irritating that MS seems to have mapped all the lights on the aircraft to a single (landing lights) switch so it's either all or nothing. Has anyone seen a mod out there that corrects this?
Rick
Re: Lights on the Goose

Posted:
Tue Jan 13, 2009 6:02 am
by Anxyous
Uhm... The different key controls for lights, or - shocker - the switches in the cockpit?

Re: Lights on the Goose

Posted:
Tue Jan 13, 2009 6:19 am
by Goofyfish
There are switches in the cockpit? Who knew??

Fly it. Throw the cockpit switch for landing lights. Everything turns off except instruments and beacon.
Re: Lights on the Goose

Posted:
Wed Jan 14, 2009 1:58 am
by U4EA
Uhhhhhhhhhhh, in the "settings" section of the main menu, look for controllers (on the right), then you can assign/reassign any key to any command you can imagine!

Re: Lights on the Goose

Posted:
Wed Jan 14, 2009 6:48 am
by Goofyfish
...you can assign/reassign any key to any command you can imagine!
Or not. Landing lights and panel lights were the only available options as far as I could see.
Re: Lights on the Goose

Posted:
Sat Jan 24, 2009 10:48 am
by Jim Hodkinson
Hi
To get the lighting in the Goose something like it should be, you could try changing the lights section to the one below (make a backup of the original aircraft,cfg first), the only thing that it
Re: Lights on the Goose

Posted:
Sat Jan 24, 2009 12:31 pm
by Jim Hodkinson
Hi again
I forgot to mention that although the taxi lights will show as an effect on the aircraft wings, they will not appear to illuminate the ground in front of the aircraft, as this is again hard coded into the model file, and the way its set up they still only work with the landing light switch thrown, sorry about that.
Jim H