Making Camera Views Better in FSX

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Making Camera Views Better in FSX

Postby Brett Hill 2 » Wed Jan 07, 2009 7:15 pm

I was wondering if there is any way to supe up camera angles in fsx or whether there is any program which is equvilant to active camra 2004 but for fsx?

Anyone know of any?
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Re: Making Camera Views Better in FSX

Postby Daube » Thu Jan 08, 2009 5:53 am

What does "to supe up" mean ?
Last edited by Daube on Thu Jan 08, 2009 5:54 am, edited 1 time in total.
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Re: Making Camera Views Better in FSX

Postby Brett Hill 2 » Thu Jan 08, 2009 5:57 am

By saying supe up I mean by adding shots from the undercarrage or looking from each wing tip into the plane. or even views looking directly into the engine etc.
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Re: Making Camera Views Better in FSX

Postby Daube » Thu Jan 08, 2009 8:39 am

Well then yes, you can define additionnal cameras in the aircraft.cfg.
It is not that difficult to do. You just have a take a look at the existing cameras of the default FSX planes to understand how it works. Then it will just about finding the correct coordinates and other numbers, it will just require a little bit of time and testing.
For example, you can take a look at the default CRJ or the default Merlin, both of them have a nice view right next to the undercarriage, you could use it as a template.
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Re: Making Camera Views Better in FSX

Postby Brett Hill 2 » Thu Jan 08, 2009 10:35 am

Thanks alot!!!, I have now managed to move some views from my aerosoft twin otter to my Cessna citation X, now I just need to fine tune it
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