Clouds are so heavy

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Clouds are so heavy

Postby Alejandro Rhodes » Thu Dec 11, 2008 9:09 am

I wonder and ask if there is a trick for it ,I set the density coverage in minimal and still frames become visible when the weather (I have it in Real world weather) and here rains all the time.

Don't wanna set in "Simple Clouds"
Last edited by Alejandro Rhodes on Thu Dec 11, 2008 9:11 am, edited 1 time in total.
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Re: Clouds are so heavy

Postby Daube » Thu Dec 11, 2008 12:46 pm

Alrot, you can give a try to this addon nammed "Oscar-cloud v3" on avsim. It offers several small to heavy resolutions for the cumulus clouds, and it may save some precious ressources !!
http://library.avsim.net/esearch.php?DL ... ID=fsxscen
Start with the 512 HD textures, check the impact, then decide if you want to try the bigger or smaller ones etc...
Last edited by Daube on Thu Dec 11, 2008 12:48 pm, edited 1 time in total.
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Re: Clouds are so heavy

Postby Anxyous » Thu Dec 11, 2008 1:09 pm

There's a reduced clouds file on Avsim, which is the default clouds, that take up less space.

That should yield better results.

And try to avoid cumulus clouds, those are a hog.

:)
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Re: Clouds are so heavy

Postby NickN » Thu Dec 11, 2008 2:02 pm

Use the payware weather engine ASX to LOWER the number of cloud layers used in the setup

This significantly helps slower systems but you must run the ASX weather engine and use it with FSX for that to work
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Re: Clouds are so heavy

Postby stevehookem » Thu Dec 11, 2008 2:40 pm

How does Real Environment Xtreme affect the system? I'm thinking of adding it.
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Re: Clouds are so heavy

Postby Alejandro Rhodes » Thu Dec 11, 2008 7:28 pm

Thanks Daube

It has increase a lot frames
Last edited by Alejandro Rhodes on Thu Dec 11, 2008 7:29 pm, edited 1 time in total.
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Re: Clouds are so heavy

Postby Daube » Fri Dec 12, 2008 5:16 am

I'm glad I could help.
Also, you might want to give a try to the 1024HD, the HD clouds have better colors in fact.

And last thing: it seems to me that by default, FSX will load a texture only at 1024x1024 resolution maximum, even if the texture itself is bigger. You have to edit the "TEXTURE_MAX_LOAD" in the fsx.cfg to increase it to 2048.

I saw this information from the various REX topics, where it is advised to set this parameter to 4096 in order to enjoy the high-resolution clouds from REX.
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Re: Clouds are so heavy

Postby Wii » Fri Dec 12, 2008 9:23 am

Thanks for the link! I use the 128 clouds because my poor little AMD athlon isn't keeping up with any thing higher. I can fly around them with 30+ but when I get close I get 10-15 fps... from a distance you can't really tell the difference anyways. :)
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