by Boikat » Sun Aug 17, 2008 6:38 am
Okay, I'm going to grasp as many straws as I can think of (It's early, the cafine hasn't kicked in yet, so there will not be too many, and may sound silly..)
Is the "Sound" directory present in your FSX?
Is your FSX "Sound" directory loaded up with .wav files?
(General Question for anyone to answer) Does the "Sound" contain it's own .cfg? The one in my folder starts out,
**.....Bristol Centaurus sound files for Blackburn Beverley copyright R Pegram......**
**........modified for Airspeed Ambassador by Hans U. Hermann, D-GHHH simulationware...**
Somehow, I don't think that should be there....
Assuming that the sound folder is present, and chocked full of .wav files, and if there is a cfg file, it's the right one ...Moving right along.
All your other games, music players work, so it *has* to be the sim...
Did FSX *ever* have sound, or was it dead from the "get-go"?
What does the FSX.cfg look like? The very top of my CFG starts with the sound parameters:
***********
[SOUND]
AmbientUIMusicVolume=-6.000000
SOUND=1
SOUND_QUALITY=2
SOUND_LOD=0
UISound=1
AmbientUI=1
SOUND_FADER1=0.500000
SOUND_FADER2=0.500000
SOUND_FADER3=0.500000
SOUND_FADER4=0.500000
AmbientUIMusic=01_-_The_Mass
**********
...But that only appears to be for the UI music that plays during startup and aircraft selection. I guess it would not hurt to double check the lines to make sure they are all "1". I'm not sure if "ambiant" means "all the other sounds", so I guess it wouldn't hurt to check that.
That's all I can think of at this time o' day.

"I reject your reality, and substitute my own" Adam Savage, Mythbusters