Mustangs aren't right

I have noticed that all the Mustangs in FSX don't sit right. They all have their nose way to high up so it is impossible to see where you are taxying. I know that with many tail draggers are somewhat difficult to taxi for this reason but I also know for a fact that the Mustang isn't near as bad as the ones in FSX. It's nose doesn't sit near that high and the visibilty when taxying isn't that bad. One of our customers just got a Mustang and I have had the opportunity to sit in it on the ramp and it doesn't sit anywhere near as nose high as the planes in the sim do. This of course leads me to the question....can anything be done about this? How can the nose be lowered so it sits more like the real plane? (The Mustangs in CFS2 are more correct).