DXTBmp and the VC

Posted:
Fri Jun 06, 2008 7:05 pm
by gtirob01
Maybe Im looking in the wrong place, but can someone please tell me the file to get into in order to change the alpha channel for the vc glass issue? this would be on Kirk Olson's F-16. Thanks
Re: DXTBmp and the VC

Posted:
Fri Jun 06, 2008 8:37 pm
by Deviant
Re: DXTBmp and the VC

Posted:
Fri Jun 06, 2008 8:59 pm
by gtirob01
Oh, sorry... I guess I wasnt too clear. I already have DXTBmp..... and what Im trying to find out is what file in the F-16 package is the one to open and make the change to the alpha channel of the VC glass.
Re: DXTBmp and the VC

Posted:
Sat Jun 07, 2008 6:31 pm
by Deviant
Oh, sorry... I guess I wasnt too clear. I already have DXTBmp..... and what Im trying to find out is what file in the F-16 package is the one to open and make the change to the alpha channel of the VC glass.
Oops... Actually it's my fault. I misread your question. I'm sorry I can't help you, but I'm sure someone else may be along.
Re: DXTBmp and the VC

Posted:
Sat Jun 07, 2008 6:45 pm
by idahosurge
The file that you need to change is imglass.bmp and it is in the texture file for the aircraft. If you have more than one aircraft (texture file) will have to change the file in each one or change one and copy it to all the rest. Good idea to back up the original file before you change and after you change test to see if it worked before you copy to the rest of you aircraft texture files.
Regards,
Rod
Re: DXTBmp and the VC

Posted:
Sat Jun 07, 2008 10:31 pm
by gtirob01
Awesome! thats what I needed, thanks alot!