DXTBmp and the VC

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DXTBmp and the VC

Postby gtirob01 » Fri Jun 06, 2008 7:05 pm

Maybe Im looking in the wrong place, but can someone please tell me the file to get into in order to change the alpha channel for the vc glass issue? this would be on Kirk Olson's F-16. Thanks
Last edited by gtirob01 on Fri Jun 06, 2008 7:06 pm, edited 1 time in total.
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Re: DXTBmp and the VC

Postby Deviant » Fri Jun 06, 2008 8:37 pm

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Re: DXTBmp and the VC

Postby gtirob01 » Fri Jun 06, 2008 8:59 pm



Oh, sorry... I guess I wasnt too clear. I already have DXTBmp..... and what Im trying to find out is what file in the F-16 package is the one to open and make the change to the alpha channel of the VC glass.
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.

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Re: DXTBmp and the VC

Postby Deviant » Sat Jun 07, 2008 6:31 pm



Oh, sorry... I guess I wasnt too clear. I already have DXTBmp..... and what Im trying to find out is what file in the F-16 package is the one to open and make the change to the alpha channel of the VC glass.


Oops... Actually it's my fault.  I misread your question.  I'm sorry I can't help you, but I'm sure someone else may be along.
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Re: DXTBmp and the VC

Postby idahosurge » Sat Jun 07, 2008 6:45 pm

The file that you need to change is imglass.bmp and it is in the texture file for the aircraft.  If you have more than one aircraft (texture file) will have to change the file in each one or change one and copy it to all the rest.  Good idea to back up the original file before you change and after you change test to see if it worked before you copy to the rest of you aircraft texture files.

Regards,

Rod
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Re: DXTBmp and the VC

Postby gtirob01 » Sat Jun 07, 2008 10:31 pm

Awesome! thats what I needed, thanks alot!
My specs... A hard drive, motherboard, graphics card, some memory, a keyboard, mouse, and monitor - in other words, nothing special.

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