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stupid question

PostPosted: Sun Apr 20, 2008 4:21 pm
by N. Chapman
this may seem like a stupid question but does FSX SP1 support multi-core processors or was that part of SP2? and if FSX SP1 doesn't support multi-core then what's the line that you put into the cfg file to make it use all 4 cores?

Re: stupid question

PostPosted: Sun Apr 20, 2008 5:10 pm
by RxZ
If I am not mistaken, it allocates certain tasks to certain cores. Rendering to one core, physics to another, et cetera.  I may be wrong though.  I know that NickN posted that answer somewhere, but I have no clue where I read that post. Sorry I can't be more technical.

Re: stupid question

PostPosted: Mon Apr 21, 2008 7:59 am
by NickN
FSX supports multicore, always has

the difference is RTM and SP1 requires the user manually add the affinity or 'jobscheduler' to the config file and SP2 eliminated the need to do that

[JOBSCHEDULER]
AffinityMask=15 //Quad

by the way.. the thread at the top of the forum answers questions like this

Re: stupid question

PostPosted: Mon Apr 21, 2008 11:55 am
by N. Chapman
well i did look through that and i couldn't find the numbers for the affinitymask line.

Thanks Nick!

Re: stupid question

PostPosted: Mon Apr 21, 2008 1:03 pm
by NickN
Strange

I know I posted the list of values in there at one time

I dont know how it may have been removed but I do know some things got shifted around

Re: stupid question

PostPosted: Mon Apr 21, 2008 2:28 pm
by NickN
In case you are wondering.. this is how you calcualte affinitymask


Decimal             Binary
1

Re: stupid question

PostPosted: Mon Apr 21, 2008 8:25 pm
by N. Chapman
so then an octocore is the most FSX can support? interesting

thanks again!