Page 1 of 2
From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 8:15 am
by fvjuke
Have you guys seen this ?
the results look fantastic !!
As anyone tried it ?
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 8:38 am
by macca22au
I certainly wouldn't knock it, (Australian for put it down), but the guy is running without any AI. If I ran without any AI over New York I would probably get 30fps.
However I am sure some people more expert can respond, but their are conversions in AVSIM and the like that bring textures down to DD3, and sometimes to 1, but you are accepting lower quality. Some repaints offer a choice of textures and I always choose the lower number as I can't really pick the difference.
So if it helps your hardware then do so, but BACKUP, BACKUP and BACKUP.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 9:07 am
by Celtman
Looks very interesting, and certainly plausible. As macca22au said, BACKUP,BACKUP,BACKUP!
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 11:42 am
by NickN
Expect a massive loss in texture quality
That video is so compressed and he has autogen piled on top of the textures, and many of the shots are over water. so you cant see them or what he has done to their quality
You convert those textures (and this was done well over a year ago and abandoned as a performance option) you can expect possible SP2 issues too not to mention the loss in texture quality
Of course if he only had 9-12 frames to begin with I would have to question the machine and him forcing too much on it to start
When you get done, if it looks like this with 40-50FPS, let me know

Of course I do get 40-50 in the last 2 already. 35 in the first, easy.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 12:48 pm
by fvjuke
Hello NickN,
thank you so much for posting those pictures.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 2:16 pm
by J.
fvjuke i have a worst machine than you and i get 21fps locked! sometimes dips down to 16/20fps when landing but its managable! a proper FSX cfg and a well kept machine is needed

btw my settings are around 3/4 towards max

nick your shots are nice but in #2 the textures look a bit weird
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 2:44 pm
by fvjuke
hey J,
thanks for your reply.
How do I accomplish that ?
I am trying to understand NickN advice in his post:
http://www.simviation.com/cgi-bin/yabb2 ... 1163028653but I find them a little bit difficult to follow and I am not sure they apply for Vista and if we still need to do them even if we have SP1 and Acceleration installed.
Some guideance wouls be extremely appreciated.
Thanks in advance,
fvjuke
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 2:50 pm
by J.
I used nick's guide but i'm on XP (followed some of it, some of it gave me a few problems but each system is different )
my FSX.cfg is tweeked not great but as good as i have to get it atm, and i have nothing running in my task tray that doesnt need to be their.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 3:43 pm
by fvjuke
Thanks J,
I just tried some of those recommendations, shutting down some services, not seclecting Preview DX10, eliminating AV and keeping the task bar to a minimum, all of that and not much improvement.
I haven't tried the defrag portion. Is that important ?
O&O Defrag is paying, should I get this one or is there another way to do it within Vista ?
Thanks again for your help,
Bye :-)
fvjuke
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 4:46 pm
by J.
vista has its own defrag utility just O&O is a much better utility for defrag.
im not keen on the system changes as its given me problem in the past, but config edits and tweeks are a must!
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 5:32 pm
by NickN
[quote]Hello NickN,
thank you so much for posting those pictures.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 5:44 pm
by fvjuke
Thanks NickN for your help.
I will still upgrade my CPU/MB and RAM in a few weeks.
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 6:05 pm
by NickN
As with any add-on they must be set up as well...
UTX is a landclass replacement which adds real roads, beaches, shorelines, in the correct geographical positions. Night lighting is a huge hit on performance but the rest of it is pretty clean.. none the less car traffic is increased by its use and therefore you must adjust car traffic down to take up the hit. Once UTX is set up for the system ability it need not be changed.
GEX in a basic texture replacement and it reorganizes autogen for those textures. As such it gets rid of the bland desert look everywhere and reduces the impact of autogen but increases the clarity by giving back resources and through the texture design sharpness
FEX adds the quality sky, clouds and water. There are defined them I use and rarely change them
FTX is currently only available for one section of Australia right now however it is a complete scenery replacement system that goes farther than anyone else does in scenery design. Its a nice package and since they designed their own autogen, and, they also replace the default FSX autogen descriptions and core files, it allows more to be seen on lesser systems. You must turn off the FTX system when outside of their area and it will restore the default core files.
LANDCLASS replacements such as FSGenesis, SceneryTech, XClass when properly placed in the scenery library with UTX will change the texture layout for areas UTX does not cover. In example small one-horse towns that the default FSX landclass does not show become visible in the sim... mountain valleys the default landclass render with lousy flat and bland textures, display much better results in vegetation.. this is what landclass provides and payware landclass increases the realistic visual impact as compared to the real world.
MESH... I use FSGenesis 10m mesh. Mesh lands the terrain in the correct place and makes elevations correct to their corresponding real world counterparts.
How it all works - Landclass is the 'KEY' to select the right texture that covers the mesh.. the mesh is a wire frame and the landclass tells FSX what texture type lands where on that mesh. So if its a farm, it gets a farm texture layout, if its a industrial park, it gets that texture covering... think of the landclass as the BACK of a jigsaw puzzle board with the KEY to the parts and where they belong, the textures are the puzzle parts and the mesh adds the 3D depth to it all
In that the mesh and the textures are always the same... but you can switch puzzle KEYS which is the landclass and one may have more detail in a area you fly than another.. meaning one landclass (key) may show all vegetation in a mountain valley, where another landclass (key) may have small towns in its code that the other was missing and when enabled it will tell the texture engine to grab small town puzzle parts and add them to the valley vegetation correctly. The mesh just makes sure the terrain is displayed in correct elevation. The textures are stretched over the mesh in some places, others they may lay flat or not be stretched.
This hobby can get expensive. It requires an investment in hardware for one, an investment in time to learn how to use and setup the sim and then and investment in add-ons to replace the default to raise the level of realism
This purchases are not mandatory, however it depends on what you are trying to achieve and willing to settle for.
There are freeware addons as well... I really like many of the 'AREA" addons and aircraft available for FSX. In that the payware mentioned above is really just the base to get the sim to a much more realistic look, after that... the freeware in scenery and aircraft are added and it all comes together to deliver the goods.
BTX, AI aircraft and car traffic on that processor you are using will choke the sim.. keep those low.. cars at 5-8% and aircraft no more than 25%
Re: From 9fps to 33fps !!

Posted:
Sun Mar 16, 2008 6:39 pm
by fvjuke
Thank you so much NickN for all those great informations.
I will certainly take the time to learn all of this and with some help will certainly succeed (with patience and time).
I will finish the defrag, it is taking a lot longer than I thought.......
Then I will use Nhancer and apply the settings seen on this site.
I will also consider those payware add-ons
Then I will be back to ask some more advice.
Bye :-)
fvjuke
Re: From 9fps to 33fps !!

Posted:
Mon Mar 17, 2008 9:17 am
by NickN
Thank you so much NickN for all those great informations.
I will certainly take the time to learn all of this and with some help will certainly succeed (with patience and time).
I will finish the defrag, it is taking a lot longer than I thought.......
Then I will use Nhancer and apply the settings seen on this site.
I will also consider those payware add-ons
Then I will be back to ask some more advice.
Bye :-)
fvjuke
When you get the system cleaned and tuned, and, you have nhancer set up.. set up FSX as follows to start:
NOTE: The settings images I used for someone else and noted the changed below them for you to make
Make SURE every checkbox, bullet and setting is exactly as I post below
Save a copy of the current FSX.cfg file for safe keeping. Move it out of the FSX directory and allow a new one to build. Boot the sim and make the following changes