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beaver wheels

PostPosted: Thu Nov 15, 2007 12:11 pm
by n_richardson05
hello does anyone know if there is a mod that gives wheels to the default bever.

Re: beaver wheels

PostPosted: Thu Nov 15, 2007 12:57 pm
by ozzy72
None that I'm aware of as you'd need to change the model and therefore need the source files which I doubt MS would hand out to people.

Re: beaver wheels

PostPosted: Thu Nov 15, 2007 1:11 pm
by Hagar
None that I'm aware of as you'd need to change the model and therefore need the source files which I doubt MS would hand out to people.

That is just possible. If I remember correctly the Dash 8 & PA28 source files were included with FS2002.

Re: beaver wheels

PostPosted: Fri Nov 16, 2007 9:30 am
by Ashton Lawson
None that I'm aware of as you'd need to change the model and therefore need the source files which I doubt MS would hand out to people.

That is just possible. If I remember correctly the Dash 8 & PA28 source files were included with FS2002.


The beaver source isnt included though.

Anyway, there is no way to do so in the visual model unless you remake the model, or somehow get the original files.

However, and modified CFG file will let you roll around on tarmac, not realistically, but you'll still be able to do it...

Re: beaver wheels

PostPosted: Fri Nov 16, 2007 1:03 pm
by commoner

However, and modified CFG file will let you roll around on tarmac, not realistically, but you'll still be able to do it...


;D yes it would be rather strange but just for fun you could change the Class (first entry) for the undercarriage contact points from 4 to 1.. But don't try landing on water if you do ;D

Having a set of 4s and a set of 1s however would make it amphibian....like this........

Image

.......You can even get a 747 to land and take off water by this method...that's how silly it tis............commoner ;)

BTW these contact points are NOT for a beaver...just an example for the Class and I only have the DEMO FSX so don't have the default Beaver ;)