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Solution to blurries

PostPosted: Sun Jul 22, 2007 7:23 am
by ThePilot_Ace
Hi guys. I remember Phil Taylor saying his team were working on a fix for the blurries on PHOTOGRAPHIC SCENERY. This was weird for me, as I was getting blurries on default terrain. If Phil Taylor wasn't able to repeat what loads of other people were getting, then something must be causing this that us users have and he doesnt.

One word. Landclass.

I found that terrain loaded faster on default scenery compared to default scenery with addon landclass.

Can anyone else confirm?

Re: Solution to blurries

PostPosted: Sun Jul 22, 2007 11:09 am
by ATI_7500
Nope, I can't.

What kind of blurries are you getting?

Re: Solution to blurries

PostPosted: Sun Jul 22, 2007 11:52 am
by justpassingthrough
[DISPLAY.Device.xxx.0]
MipBias=6


To your fsx.cfg file reduces or eliminates the blurries especially with photo-scenery

Note: xxx is whatever your fsx.cfg shows for your graphics config.

Edit1:

I have seen people try values of 4-7 with varying success as well.

Edit2:

Thanks to weeniemcween on avsim.com, if this tweak induces shimmer in the trees, there are 2 things to try:

1) nhancer nvidia control panel, turn supersampling on ( ati must have an equivalent, I just dont know it )

2) if the 4x4 overdraw from 1 is killing your perf, try setting "Negative LOD BIAS" to "Clamp" rather than "Allow"



Phil Taylor




Hi Phill

MipBias=6 will cause shimmers in most Nivida and ATi adapters. A value of 4 is the max and not have shimmers appear. Unfortunately the sim will erase a value of 4 from the config when it is closed and I can confirm the addition of the line does appear to help with stutters, not blurs. I do not use photoscenery.

NickN


I dont use photo scenery either but I do recall trying that and it did help with stutters but I could never get rid of the shimmers to my liking no matter what I tried.


NickN posted the MipBias tweak well before anyone else did at Avsim. He posted it during the RTM release in October/November. I was not a member here at the time but was lurking here and other places on a daily basis looking for answers.