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Basic tweak list

PostPosted: Sat Jun 09, 2007 4:04 am
by John
We need a basic tweak list, that we can try with sp1 .I realize all systems are different but there should be a basic list. :-/

Re: Basic tweak list

PostPosted: Sat Jun 09, 2007 10:06 am
by ATI_7500
The only effective tweak for SP1 is Texture_Bandwidth_Mult, spiced with Autogendescriptions_Med.spb or Autogendescriptions_Min.spb.

Max_Trees_Per_Cell and Max_Buildings_Per_Cell can also help you, but I don't use those anymore.

Re: Basic tweak list

PostPosted: Mon Jun 11, 2007 7:49 pm
by macca22au
Now there's something I haven't looked at.   I have noticed in the Autogen folder those three variations.  Simple question - but should I chose one, and backup the others?

Re: Basic tweak list

PostPosted: Mon Jun 11, 2007 8:54 pm
by GunnerMan
Bjorn what are autogendescriptions? Also the SWAP_WAIT_TIMEOUT=xx  tweak worked well on the blurries but seemed to add more microstutters.

Re: Basic tweak list

PostPosted: Tue Jun 12, 2007 6:20 am
by ATI_7500
a) Just add a "_Max" to the current Autogendescriptions.spb (so that it reads "Autogendescriptions_Max.spb"), then choose which one you want to use ("_Med" and "_Min" are self-explanatory) and remove the suffix ("_Med" and "_Min") from one of them. That's all, no backup necessary.

b) Autogendescriptions determine the variety of trees, upon using one of the reduced files, the variety is reduced, thus reduicing the texture load on the GPU a bit. But even with the "_Min" file, there's still suffentiently varied trees in the FS world.

c) According to ZeroTime, Swap_Wait_Timeout should be set to 1.375 times your framelock.