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DAMAGE

PostPosted: Sat Jun 02, 2007 5:18 am
by AustrianSep
why  in fsx if you crash in something or on the groung the aircraft has no damage?
and sometimes if i

Re: DAMAGE

PostPosted: Sat Jun 02, 2007 7:48 am
by Felix/FFDS
[quote]why

Re: DAMAGE

PostPosted: Sat Jun 02, 2007 7:52 am
by DizZa
Because the companies that manufactur and design the planes simulated won't be happy that you can fly there newest creation into the ground at 500mph. A game called Flight Unlimited III simulated damage and if I renember correctly they had to change all the names of the planes to FAKE ones.

Re: DAMAGE

PostPosted: Sat Jun 02, 2007 8:54 am
by bok269
Isn't there a setting that you can use to turn damage on?

Re: DAMAGE

PostPosted: Sat Jun 02, 2007 10:21 am
by Felix/FFDS
Isn't there a setting that you can use to turn damage on?



The actual damage - either in the form of breakaway parts and/or textures must be included in the visual model.

I believe that the "damage"  setting is to either allow the simulation to stop the flight when you actually crash, or it "jumps"  and you resume the flight.  

Basically, "if it ain't there, you ain't seeing it" ...