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TEXTURE_MAX_LOAD=512

Posted:
Fri May 18, 2007 9:18 am
by Wing Nut
TEXTURE_MAX_LOAD=512
Can someone explain this? I think I know, but want to be sure... :P :-/
Re: TEXTURE_MAX_LOAD=512

Posted:
Fri May 18, 2007 9:26 am
by DizZa
That controls the 'Global Texture Resolution'. You can access it ingame by going MSFSX--->Display--->Graphics--->Global options.
I think that way it works is a texture max load of 1024 (ingame setting of very high) means the biggest texture the game can load is 1024x1024. If you set it to 512 (ingame setting of High) the game will automatically scale textures down to 512x512 which saves VRAM.
You have an X1900GT Riiiiiight...? I would just keep it at very high (1024) as changing it from 512 to 1024 doesn't affect performance much (atleast for me).
Re: TEXTURE_MAX_LOAD=512

Posted:
Fri May 18, 2007 9:57 am
by Wing Nut
Yeah, that's what I thought it was... :P
Thanks. ;)