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Captain Sim C-130 Smoke...

PostPosted: Sat Apr 28, 2007 1:00 pm
by Acerbis
Has anyone relocated the smoke to make it fit the engines for FSX I would do it but I have no clue how to.

Re: Captain Sim C-130 Smoke...

PostPosted: Sat Apr 28, 2007 2:02 pm
by Nick N
I do not know how th CS C-130 displays exhaust but assuming it uses the LIGHTS section of the aircraf.cfg file, here is how that is tweaked:

Open the aircraft.cfg for the plane (located in the CS C-130 aircraft folder) file in NOTEPAD

Use the following key for the numbers in order to move the effect where it belongs on the screen:

Scroll down to the [LIGHTS] section and assuming that is where the smoke FX files are being triggered, here is how to move them....

Example [LIGHTS] Line:
                 

Re: Captain Sim C-130 Smoke...

PostPosted: Sat Apr 28, 2007 2:33 pm
by Acerbis
awesome thanks it seems to be right spacing wise its just turned 90 degrees clockwise. like all 4 are twisted clockwise. istead of --- they are |

Re: Captain Sim C-130 Smoke...

PostPosted: Sun Apr 29, 2007 5:33 pm
by Nick N
awesome thanks it seems to be right spacing wise its just turned 90 degrees clockwise. like all 4 are twisted clockwise. istead of --- they are |



That sounds like it has nothing to do with the location of the FX

The FX themselves are not working with FSX. If the exhaust is going up in the air it would appear it is missing or misconfigured  'drag' code in the FX file itself.