
ahh, just by looking this, blows my dream of making things for FSX, why ? it has to makes things so complicated!!!,maybe Microsoft will be saleing planes add-on by their own convinence, I haven't see the first real FSX add-on with VC yet,and of course with the quality of the default ones....they might be saying why led others make and sales planes why we can do and win more money ,lets make things harder for them

There is no new Gmax ,and 3d max 7 it more than $ 5.000 dollars, no new makemdl
Is not fear

Alex
EDIT
[glow=yellow,2,300]Whats the big deal?[/glow]
I just place the old b777 from fs9 the animation of the wheels ,rudder,ailerons and a few word everything in any of the fs9 planes works fine in fsx ,even the _interior looks better than it looks in the fs9 it self in FSX ,what about to make the planes AS WE USED TO MAKE THEM AS IF WE WERE MAKING THEM FOR FS9?? ,from what I see It works everything exept the old gauge format?
Do I miss something ?
That patch was pretty big. I finally have a better understanding on how FSX understands the visual models.
Did you know?
1. FSX no longer supports stock animations [animations that don't need keyframing such as the rudder and tires]. All animations must have keyframes .
But it works Fine in the old fs9 way ,I don't get it! :-/ what if I use the SDK from fs9 and desing for FSX It will do the samething, I don't understand ,perhaps I'm confuse....
Felix si me puedes explicar esto por IM te lo agradeceria en el alma!!