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				midmap
				
Posted: 
Wed Feb 14, 2007 2:36 pmby yancovitch
				on fs9, when building and parts of scenery started shimmering one would reduce the midmapping to correct, if i am correct...what about fsx? adjustable? ............................installed bristol f2b and rigging was black and white dots and shimmering, but it kind of improved, but i don't know what i did to improve it....
			 
			
		
			
				Re: midmap
				
Posted: 
Wed Feb 14, 2007 7:37 pmby Ashton Lawson
				actually, if u watch just about any movie, you'll get the same effect on far away buildings, so in FS its realistic.
and no i dont know how to turn it off.
			 
			
		
			
				Re: midmap
				
Posted: 
Thu Feb 15, 2007 11:46 amby yancovitch
				the black and white dotted rigging on the bristol is back ...there must be an adjustment???
			 
			
		
			
				Re: midmap
				
Posted: 
Thu Feb 15, 2007 12:19 pmby Fly2e
				Aircraft in FSX do not need to be mipmapped as now there is no need as in FS9.
dave
			 
			
		
			
				Re: midmap
				
Posted: 
Thu Feb 15, 2007 2:53 pmby yancovitch
				sorry, i got my d's and p's mixed up...so does everyone have dotted lines for the rigging?   pent 4..3g,  7950gt..........
			 
			
		
			
				Re: midmap
				
Posted: 
Thu Feb 15, 2007 5:41 pmby BAW0343
				Do you have Anti-Aliasing on?  thats the only cause I can think of.
			 
			
		
			
				Re: midmap
				
Posted: 
Thu Feb 15, 2007 8:14 pmby yancovitch
				on fs9 one was supposed to rely on the card for antialiasing and not tick the box in the game....is it different for fsx?
			 
			
		
			
				Re: midmap
				
Posted: 
Fri Feb 16, 2007 1:35 amby Wingo
				Depends on your system set-up. If you tick the Anti-Aliasing in FSX, then set your card to "Application Controlled". This can improve performance as only required surfaces are AAed, the problem is that the quality of the AA isn't too crash hot. For better quality you may consider a mid ranged AA option on your card. If you have a Nvidia card and use forceware 96+ there is another option available. You can download a program called nHancer which allows access to more quality and performance settings in the Nvidia driver, one of which is "Enhance In Game AA". What this does is allows you to set AA in FSX, but the driver still controls the quality and type of AA used. This means only surfaces that need AA are processed, and you can control the quality.
			 
			
		
			
				Re: midmap
				
Posted: 
Fri Feb 16, 2007 4:14 amby DizZa
				Crank up your Anisotropic filtering (texture filtering), ingame AND drivers.
Also you can try adding:
[DISPLAY.Device.Geforce 7950 series.0]
mipbias=4
To your fsX.cfg.
			 
			
		
			
				Re: midmap
				
Posted: 
Fri Feb 16, 2007 10:59 amby yancovitch
				jolly good .....thank you....
			 
			
		
			
				Re: midmap
				
Posted: 
Sat Feb 17, 2007 12:16 amby Wingo
				Don't do AF in both game and driver, it bogs down the system. Either set it in gam and set driver to application controlled, or set the driver to about 8x and ingame to trilinear filtering. Also if you use the mipbias line, it may not work, it will disappear as soon as you start FSX, especially with a value of four. try mipbias=6, if it disappears then your card wont accept the command