Aliasing interior models....

FSX including FSX Steam version.

Aliasing interior models....

Postby ATI_7500 » Thu Dec 28, 2006 12:53 pm

Has anyone ever sucessfully aliased a default aicraft's interior model to an add-on aircraft?
I tried it without sucess with POSKY's 736/7.

Copied all necessary files (textures, panel, interior model) over and put the line "interior=B737_800_interior" into the model.cfg.

The plane appears fine in the plane selection view, but in-gam, both VC and exterior are simply invisible.

When I uncomment the "interior=" line, the model works perfectly again - just without VC.


Strange stuff.
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Re: Aliasing interior models....

Postby Hagar » Thu Dec 28, 2006 12:55 pm

I tried it with the same result. I suspect the main model has to be tagged in some way for it to work.

PS. The logical step would be to try swapping interior models on the default aircraft.
Last edited by Hagar on Thu Dec 28, 2006 12:56 pm, edited 1 time in total.
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Re: Aliasing interior models....

Postby ATI_7500 » Thu Dec 28, 2006 1:17 pm

Yeah, gonna try to take a look at the model files in a hex editor and see if I can edit them somehow.
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Re: Aliasing interior models....

Postby Felix/FFDS » Thu Dec 28, 2006 6:25 pm

The interior and exterior models have to be made with the FS-X modelling tools.  From what I've seen, you cannot take a VC-less FS9 exterior model and put it with a 'new'  interior model.
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Re: Aliasing interior models....

Postby ATI_7500 » Thu Dec 28, 2006 7:33 pm

...and since .mdl files are locked, you can't open them again to "convert" them to FSX models. Dang!
Last edited by ATI_7500 on Thu Dec 28, 2006 7:33 pm, edited 1 time in total.
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