Re: Project Open Sky and FSX

Posted:
Fri Nov 17, 2006 9:37 pm
by kc0ynl
Yes, all the POSKY stuff will work in FSX except some of their panels. Just alias them to the default cockpits and enjoy.
Re: Project Open Sky and FSX

Posted:
Fri Nov 17, 2006 11:02 pm
by pilotguy191
nice thanks bud
to alias them do i use the cfg file?
Re: Project Open Sky and FSX

Posted:
Sat Nov 18, 2006 12:34 am
by kc0ynl
Yes, just change the panel.cfg folder to look like this:
[fltsim]
alias=B737_800/panel
and the sound.cfg file should be changed to look like this:
[fltsim]
alias=B737_800/sound
Note that you just have to change the _400 to _800, so it is easy to quickly go through all the aircraft to change them. I suppose an alternate method would be to copy the sound and panel folders out of the 737_800 folder and create a separate 737_400 folder. It would accomplish the same thing with less hassle I suppose.
If you created a separate folder to put add-on aircraft in like I did, be sure that you create that new 737_800 or _400 folder within that folder. It took me a few days of scratching my head before I figured that out and my POSKY aircraft finally showed up in FSX. Ay....