Aircraft Config (Fltsim.x)

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Aircraft Config (Fltsim.x)

Postby Bubblehead » Tue Nov 07, 2006 12:30 am

I noticed that in the default FSX B737-800 aircraft.cfg there were six textures. Some were duplications. My question is: Which fltsim number does the aircraft folder look first? fltsim.0? If I have three or more, do I need to arrange them in ascending order? This default aircraft did not have its textures in ascending order.

The first line of the texture listed a Paint No. Does the Paint # have to coincide with the fltsim number?

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Re: Aircraft Config (Fltsim.x)

Postby Hagar » Wed Nov 08, 2006 2:48 pm

Not sure why there should be duplicate textures. The variations should be listed by manufacturer & variation in alphabetical order just as in FS2002/4. These are the Aircraft.cfg ui_manufacturer & ui_variation entries.

The first line of the texture listed a Paint No. Does the Paint # have to coincide with the fltsim number?

Not seen this entry but I don't have the full version of FSX. In previous versions of FS (including the FSX Demo) the title= name of the defaults is usually numbered as Paint1, Paint2 etc. which match the [fltsim.x] & texture folder names for convenience. These entries can be anything you like providing they're different to all other variations of the aircraft.
Last edited by Hagar on Wed Nov 08, 2006 2:49 pm, edited 1 time in total.
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