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Backwards compatibility...

PostPosted: Sat Oct 14, 2006 10:32 am
by Wing Nut
It may be backwards compatible, but that doesn't mean you don't have a bunch of work in front of you!

For every add-on plane, I have to:

Change the "render_3d_window=1" to "render_3d_window=0"

Change almost ALL of the ui_tags to include ui_createdby and ui_type/role and create ui-tags for planes that didn't have any.