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Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 5:04 am
by Ivan
OK anyone got more info on the planes that will be included except the following

List up to now
[*]Extra 300
[*]Some ultralight
[*]B747-800 (or 400 as there isnt a good closeup of this one yet)
[*]Maule (ski and normal gear?)
[*]Beaver on floats.
[*]Jetranger
[*]C172
[*]Beech 58 (far better modeled though, and in classic 'beech' scheme)
[*]Learjet 45 (or a new one?)
[*]Widegon
[*]Some new composite sailplane (may be replacing the Schweizer thing)

Features so far:
[*]Snow landing possible if you have skis, might be a new addition.
[*]Far better wake stuff on amphibians
[*]Cars on the road, you can probably crash into these too.
[*]Guide signs for aerobatics
[*]Scenarios

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 5:17 am
by SHV0151
Features:
- Cloud Shadows
- Boat Traffic
- Airport Vehicle Traffic
- Reflections in the Water

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 5:37 am
by PisTon
Planes are:

DG-808S High performance sailplane.
747-400
Cessna 172
Grumman Goose (or Mallard ;))
learjet 45
Beech Baron
Ultralight Trike
Bell 206 Jetranger
Extra 300
Maule
Dehavilland Beaver
Maybe a Global Express
Airbus A321

I know the liveries for airliners are:
World travel
American pacific
Landmark
Orbit
and Soar

The game makes full use of fragment shaders.

You can go into space

ATC sound is improved

On mediam settings the Terrain mesh resolution is 76metre.

Airport vehicles

e3 was on a single 7800GTX

Road vehicles

Ships and ferries

Leisure boats

2d panels can be transparent

Higher resolution Virtual cockpits

Light bloom

WIngflex

Missions

Before you click fly now, actual scenery is displayed in the window that displays your plane

Aircraft cast shadows on itself

Multithreaded

Won't be optimized for dual card solutions (SLI & crossfire)

Cloud shadows

The CES demo video is on a rare 512mb X850XT PE with the computer running on Vista.

Hope this helps :)

My favourites are light bloom, clouds shadows, framentation shaders, X850XT PE part (my graphics card)

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 6:08 am
by Ivan
And what we really need for FSX are:
MiG-25
MiG-31
X-15
And anything else that can go over 100k feet

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 9:32 am
by Daube
And what we really need for FSX are:
MiG-25
MiG-31
X-15
And anything else that can go over 100k feet


Well the space shuttle could be added, would be a nice adittion since it is one of the "planes" that made history :)

Of course no dreams about ISS connections, but anyway...maybe in future release MS will allow connections between aircraft, allowing thus the space shuttle attached to the ISS, or any bomber launching the X15 (what's the name for this stuf... is that "mothership" or something like that ?)

Ahhhh... already wainting for FSXI

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 9:36 am
by Daube
Last thing: I wouldn't be too optimistic for the Maule on skis... I mean, for sure it will be in the game, but I think it will still be possible to land on the snow (and takeoff of course) with wheels.... but I would be glad to be wrong :)

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 10:47 am
by Katahu
It's good to have a thread that can remind everyone ono what we have now seen and confirmed. I kept seeing some posts asking the same questions over and over on many forums when the questions were answered and confirmed many moons ago.

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 3:36 pm
by Moach
there's been word that the weather engine has been completely reworked... don't see much difference grafically, but if they can get rid of that invisible visibility barrier, (you know, you're flying in clear skies and all of the sudden, you're in peasoup) i'll be more than happy :)

Re: Preliminary plane / feature list

PostPosted: Tue Jul 04, 2006 3:50 pm
by Woodlouse2002
You havn't mentioned the new holographic 3D mode. :o ;D

Re: Preliminary plane / feature list

PostPosted: Wed Jul 05, 2006 1:17 am
by Ashton Lawson
Aircraft So-far:

Boeing 747
Boeing 777
Boeing 737
Default Cessnas
deHavilland Beaver
Grumman Goose
An Ultralight
Maule
Extra 300s
Schweizer Sailplane (or however you spell it)
Jetranger
Robinson R22 (i think they're keeping)
Learjet
Beech Baron/King
Widegon (dunno what this is)
(Old aircraft I think e.g. comet, wright flyer, etc.)
(All aircraft with multiple liveries)

Features:
Snow landings
Better Wake Effects
Vehicles (airport, roads)
sea transport (yachts, etc.)
Missions
Cloud shadows
reflections (aircraft,buildings,water)
bump mapping
more detailed terrain mesh/textures
better ATC
higher resolution V cockpits
wing flex
light bloom/glare
self-shadowed aircraft
removed 99,999 feet barrier
denser autogen
more customizable settings (atc,scenery,airecraft,etc.)

*panting*  "Am I done?"

Re: Preliminary plane / feature list

PostPosted: Sun Jul 09, 2006 10:40 am
by gijake
what trailer is the  Beech Baron in?

Re: Preliminary plane / feature list

PostPosted: Sun Jul 09, 2006 11:21 am
by Ashton Lawson
I haven't seen it in a trailer, but I think it'll be in FSX.  Heard it sumwhere ;)

Re: Preliminary plane / feature list

PostPosted: Sun Jul 09, 2006 12:17 pm
by flyboy 28
The sailplane isn't a Schweizer, and I don't think its a Widgeon, but a Grumman Goose.

Re: Preliminary plane / feature list

PostPosted: Sun Jul 09, 2006 9:29 pm
by Ashton Lawson
The Grumman Goose is one of the new SEA Plane.  If you read the name in FS9, of the schweizer, it says SAIL plane.

Re: Preliminary plane / feature list

PostPosted: Sun Jul 09, 2006 10:18 pm
by Jakemaster
THE ULTRALIGHT IS THE MARINER BLADE!