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Some (4) more pics

PostPosted: Tue May 23, 2006 7:39 pm
by Airshow_lover
http://www.abacuspub.com/

click on the FSX article on the right, it has some photos form E3.

It looks like FSX has a target indicator...what this is good for is beyond me ::) ;D

Re: Some (4) more pics

PostPosted: Tue May 23, 2006 8:36 pm
by JBaymore
Flour Bombs?  Drop flour bombs on the floating targets after you replenish the bombs by landing on the aircraft carrier with your ultralight.  

THIS is one of the 50 "missions"?

Oh geeeeeeezzzzzzzzzzzeeeee.  This is sounding more like a GAME.

best,

...................john

Re: Some (4) more pics

PostPosted: Tue May 23, 2006 8:39 pm
by flyboy 28
Oh geeeeeeezzzzzzzzzzzeeeee.  This is sounding more like a GAME.


That's what I was worried about. Hopefully this will leave some simulation roots.

Re: Some (4) more pics

PostPosted: Tue May 23, 2006 10:39 pm
by Katahu
Don't jump to conclusions guys. This whole mission thing is nothing new for the FS series. Look at the "OLD" FS versions that existed before FS even worked with color monitors. There were some instances where you could "shoot" in the civilian sim [until M$ decided to take it out long ago]. So in essense, the whole "drop a bomb" thing is simply an old feature that was once considered ancient FS history. If you want more info on the old sims go to this link:

http://fshistory.simflight.com/fsh/index.htm

Re: Some (4) more pics

PostPosted: Tue May 23, 2006 11:19 pm
by Travis
Well, from what I've been reading (not much) and seeing (even less) of the newest FS version, not much has been taken away, things have merely been added.  I assume it means that if us older FSers are looking to just do what we've been doing (ie: flying around under bridges and scaring St. Maarteners) then we'll be allowed to do just that.  But for those folks with a little less of an attention span (read: teenagers!) the missions are just a way to get someone a little more interested in flying around.  After all, most people I know personally have some very strange ideas of what simming actually means.

And I do believe that "target indicator" is just a visual reference as a nav aid.  Instead of tuning your nav radio and dialing in the freqs or whatnot, you just have that little dohicky up in the corner of the screen that tells you which direction to turn and when to do it.  My most likely assesment is that it will be an optional thing, like crashes and such.

Re: Some (4) more pics

PostPosted: Tue May 23, 2006 11:50 pm
by expat
Flour Bombs?  Drop flour bombs on the floating targets after you replenish the bombs by landing on the aircraft carrier with your ultralight.  

THIS is one of the 50 "missions"?

Oh geeeeeeezzzzzzzzzzzeeeee.  This is sounding more like a GAME.

best,

...................john



How long before that is modified by someone into a weapon system for FSX military aircraft and we end up with CFX


Matt

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 1:26 am
by Katahu


How long before that is modified by someone into a weapon system for FSX military aircraft and we end up with CFX

Matt

Matt


Again, weapons in a civilian sim is an old idea in the FS franchise.

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 7:36 am
by JBaymore
How long before that is modified by someone into a weapon system for FSX military aircraft and we end up with CFX



I give it a week.

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 7:46 am
by JBaymore
Well, from what I've been reading (not much) and seeing (even less) of the newest FS version, not much has been taken away, things have merely been added.


Yeah.... but instead of fixing the numerous problems that relate to realistic flight (it is after all supposed to be a simulator).... they've clearly taken time to add "Flour Bombs" of all things!  Talk about lame.  And landing an ultralight on a carrier as part of a "mission"!

If they fix the problem areas and add "Flour Bombs".... I've got no "issues".  Hope that is the case.  But if we get "Flour Bombs" but say the multiplayer interface is still as buggy as it is.... then in my boat... they missed the mark.

I wonder how much development time was devoted to stuff for the "hard core simmer"... and how much time was devoted to eye candy and attracting the "gamer market"?  So far....all they have released about it as they build "marketing hype" has targeted the superficial stuff.  As yet, no mention of improvements on the places that significantly touch on simulation.

Oh well.... guees we have to wait and see.

best,

.......john

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 7:56 am
by Black ZR-1
Can anyone say Pilot Wings?

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 8:31 am
by kipman725
Not impresed by the flour bomb mission.. I thought they would be more realistic like actual stunts/races etc.

The grand canyon shot looked impresive though  ;D

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 9:39 am
by Hai Perso Coyone?
Flour Bombs?  Drop flour bombs on the floating targets after you replenish the bombs by landing on the aircraft carrier with your ultralight.  

THIS is one of the 50 "missions"?

Oh geeeeeeezzzzzzzzzzzeeeee.  This is sounding more like a GAME.

best,

...................john


I just changed my mind about FSX... :-/ :-/

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 11:32 am
by JBaymore
Why don't we wait till it comes out, as an someone who works with making add ons this whole mission thing means event triggering, advanced scenery interaction, better scenery.......


That is exactly the frustrating thing about the current series....starting with fs2004.  It has to be "fixed" by add-ons.

Instead of spending prescious development time and dollars on making it a better simulation, they put time and money into stuff like "flour bombs".  Heck, just fix the terrain mesh abnormalities and the airport towers and buildings in the middle of runways, for a good start.  If they've added "flour bombs" and missed those kinds of obvious "bloopers", .... well......we'll see what they have done.

THEN we have to wiat for the add-on developers to "fix" all the stuff that Microsoft didn't do.  For many of us.... this means adding a lot of dollars of payware addons to get what is possible in the sim......with some well focused attention.

Stuff like dropping flour bombs on floating targets is a clear move toward "gaming".  Economically, it makes sense for Microsoft to do this; the gaming market is huge.  That doesn't say I have to like that direction.

None of us know what it really will be like until it comes out.  But hopefully Microsoft is reading this stuff.... and can see what the publicity/marketing release of information is creating for an impression.  And maybe there is some development time left to address some stuff that is important to the non-gamer types.

best,

....john

Re: Some (4) more pics

PostPosted: Wed May 24, 2006 11:36 am
by Hai Perso Coyone?

That is exactly the frustrating thing about the current series....starting with fs2004.  It has to be "fixed" by add-ons.

Instead of spending prescious development time and dollars on making it a better simulation, they put time and money into stuff like "flour bombs".  Heck, just fix the terrain mesh abnormalities and the airport towers and buildings in the middle of runways, for a good start.  If they've added "flour bombs" and missed those kinds of obvious "bloopers", .... well......we'll see what they have done.

THEN we have to wiat for the add-on developers to "fix" all the stuff that Microsoft didn't do.  For many of us.... this means adding a lot of dollars of payware addons to get what is possible in the sim......with some well focused attention.

Stuff like dropping flour bombs on floating targets is a clear move toward "gaming".  Economically, it makes sense for Microsoft to do this; the gaming market is huge.  That doesn't say I have to like that direction.

None of us know what it really will be like until it comes out.  But hopefully Microsoft is reading this stuff.... and can see what the publicity/marketing release of information is creating for an impression.  And maybe there is some development time left to address some stuff that is important to the non-gamer types.

best,

....john


I wholeheartedly agree John... :)