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Clouds

Posted:
Mon Apr 24, 2006 1:36 pm
by Jakemaster
Im not sure if its been asked or mentioned before, but do you think they are going to fix the clouds? Right now they are super FPS intense because they are modeled as a whole bunch of flat polys mixed together in such a way to give an illusion of 3D. Are we going to have REAL 3D clouds? I think that would help FPS.
Also, even though it might hurt more than it helps, id like 3D trees.
Re: Clouds

Posted:
Mon Apr 24, 2006 2:17 pm
by kipman725
the clouds are awsome currently if you use the right textures. At the moment the only way you could get better looking clouds would be to use some kind of partical effect but that would need way too much rendering power so it's likly the clouds will stay the same in fsx with more polys and higher res textures.
Re: Clouds

Posted:
Mon Apr 24, 2006 2:18 pm
by flyboy 28
From the screens I've seen, I'd say they would be the same. I mean, they are a vast improvement over FS8 anyway.

And 3D trees? Nuh-uh. Even Kobe's or Ashar's system would be on its knees.
Re: Clouds

Posted:
Tue Apr 25, 2006 3:42 am
by Hai Perso Coyone?
From the screens I've seen, I'd say they would be the same. I mean, they are a vast improvement over FS8 anyway.

And 3D trees? Nuh-uh. Even Kobe's or Ashar's system would be on its knees.
3D clouds are no problem on my system...3D trees...I have yet to see even a Payware add-on that have those...all of what I have seen are 2D macros placed so that they look like trees...
Re: Clouds

Posted:
Tue Apr 25, 2006 10:10 am
by n_richardson05
the point of a game is to make money for who ever makes it. so if its to complex for the vast majority of pcs it wont sell much so dont expect it to be super.
But i would like to see clouds that are the same as fs9 but not so killer on the frame rates. if thats possible
but even now when looking to the sky the clouds in the games are still a way from the real thing exp with big thunder heads and really thik clouds.
Re: Clouds

Posted:
Tue Apr 25, 2006 10:22 am
by Fozzer
I dunno, Lads...
I already love the option of creating my own cloud formations with very little frame rate hit in FS 2004 as it is...!
As a VFR Pilot, dangerous clouds have to be avoided at all cost...so an approaching thunderstorm will leave me safely on the ground until it has passed...

...!
Amazing cloud formations are best left to "Screen Shot Enthusiasts"...or those with suicidal tendencies....

...!
...trust me...

...!
LOL...!
Paul...Stay clear of clouds...

...!
Re: Clouds

Posted:
Tue Apr 25, 2006 6:11 pm
by Katahu
Paul...Stay clear of clouds...

...!
With age comes wisdom.

Re: Clouds

Posted:
Tue Apr 25, 2006 6:27 pm
by JBaymore
With age comes wisdom.

Or the corollary.......
"With Fozzer comes age."

Sorry Paul....... couldn't resist.
best,
..................john
Re: Clouds

Posted:
Wed Apr 26, 2006 5:10 am
by PisTon
I think the clouds in fs9 are just fine...
I am happy because I get no performance hit at all by clouds, but on my old geforce 4, the clouds completly brang it to its knees.
As usual I hope they include some new technology to further imrpove them

Re: Clouds

Posted:
Wed Apr 26, 2006 5:56 am
by vololiberista
I would like to see at least real thunder tops going up to 30,000 ft or even 60,000ft as they do in the tropics (in the distance mind you as no sensiblr pilot would fly near them!!!) Also some real stratus with grey bottoms.
Vololiberista
LIMZ CUNEO/LEVALDIGI (Elev. 1267 ft - 42mb) CUF
METAR LIMZ 261000Z 35002KT 9999 BKN090 19/08 Q1017=
METAR LIMZ 260900Z VRB03KT CAVOK 18/08 Q1017=
TAF No TAFs available
Re: Clouds

Posted:
Wed Apr 26, 2006 8:27 am
by n_richardson05
actualy on
Re: Clouds

Posted:
Wed Apr 26, 2006 9:35 am
by vololiberista
actualy on the contrary i woul love to have some sirious simulated storms for fsx so i could see how dangerous it is to fly through a thunderhead. I would know by doing so in the simworld, because you can risk it all in the fs world. Reset is just a key stroke away. unfortunatly in the real airline jet amoung all the buttons and knobs there is no such button

Would it be possible in FSX I wonder, to have winds aloft that simulate mountain waves for example. Would a sim model 707 be able to survive whereas the real a/c could not. I'm referring here to the BOAC disaster over Mount Fuji in 1966. The pilot re-routed closer the Fuji to give the passengers a better look but flew into a mountain wave which caused the a/c to break up.
Vololiberista
Re: Clouds

Posted:
Wed Apr 26, 2006 3:21 pm
by Serpent_6
I remember hoe dangerous thunderstorms are from Flight inlimited 2 and 3...ript the wings right off and you crashed and burned lol

Re: Clouds

Posted:
Thu Apr 27, 2006 10:05 am
by n_richardson05
then thats getting back in to visual damage an the we talk abou the issues with that ::)
Re: Clouds

Posted:
Wed May 10, 2006 1:45 am
by rickingt
I think it would be nice if aircraft lights would reflect off the clouds as they did in fs98, strobes and all!