by expat » Thu Mar 30, 2006 9:23 am
well i wouldent expect the air craft to move like that i do know they can be destroyed by shaking apart but do real aircaft act in that way when pushed to the limit it dosent seem phisicaly possible for an aircraft to shak like that i dont know. but i have no experence with the real thing other than airshows and airports
and if pushed to the limit i would like to see parts to fly off if i turn on the aircraft damage you know in cfs3 i would test the aircraft to destruction, here it might be fun to. but whiney aircraft manufactures might not like the aspect of simulated aircraft destruction
Not just "whiney aircraft manufactures", we have had a very long discussion about damage effects already. There are some points of view in that thread that are at extreme ends of both sides of the conversation. Take a look at the thread "Damage Effects" before we open up that can of worms again.
Matt
"A bit of a pickle" - British translation: A catastrophically bad situation with potentially fatal consequences.
PETA
People Eating Tasty Animals.
B1 (Cat C) licenced engineer, Boeing 737NG 600/700/800/900 Airbus A318/19/20/21 and Dash8 Q-400
1. Captain, if the problem is not entered into the technical logbook.........then the aircraft does not have a problem.
2. And, if you have time to write the fault on a napkin and attach to it to the yoke.........you have time to write it in the tech log....see point 1.