Another glitch.

FSX including FSX Steam version.

Another glitch.

Postby flyboy 28 » Wed Mar 22, 2006 9:44 pm

Sorry, don't mean to nitpick but I have to. :)

Notice the prop
Image
User avatar
flyboy 28
Colonel
Colonel
 
Posts: 10263
Joined: Thu Jun 12, 2003 4:01 pm
Location: Jacksonville, FL

Re: Another glitch.

Postby SkyNoz » Wed Mar 22, 2006 9:49 pm

Looks like someone forgot to apply a animation property to that prop, sure it's only a beta test version. ;) ;D

Sorry, don't mean to nitpick but I have to. :)

Notice the prop



dont need to "nitpick", that's a Beta test observation nothing bad about that! :)
Last edited by SkyNoz on Wed Mar 22, 2006 9:55 pm, edited 1 time in total.
Project Kfir!
Image
My Gmax page
Aircraft modeler/Aircarft painter

Aye the key!
[GeneralEngineData]
//0=Piston, 1=Jet, 2=N
SkyNoz
Major
Major
 
Posts: 1703
Joined: Sat Aug 06, 2005 11:02 am

Re: Another glitch.

Postby Katahu » Thu Mar 23, 2006 12:29 am

It's no surprise for a beta test.
User avatar
Katahu
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5993
Joined: Mon Jul 22, 2002 10:29 pm

Re: Another glitch.

Postby JBaymore » Thu Mar 23, 2006 10:21 am

Nah.... the photographer was just using a fast shutter speed on the photo.   ;)


best,

......john
Image ImageIntel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 720
User avatar
JBaymore
Global Moderator
Global Moderator
 
Posts: 10020
Joined: Sat May 24, 2003 9:15 am
Location: New Hampshire

Re: Another glitch.

Postby kipman725 » Thu Mar 23, 2006 10:46 am

the prop might not be an animation anymore just a very fast spinning 3d object with some blurr effects on.  So taking a screen shot would produce an image that looked like the prop wasn't moving.

then again they might just have not animated it yet :P
5900xt/2800+/280GB/1GB PC3200/Cyborg Evo Force/ABIT NF7
Gpu clock: 475mhz core, 800mhz mem
CPU at: 12.5x175 = 2187.5
memory: 2.5, 3, 3, 8 Duel channel on
Os: windows xp pro, ubuntu 5.10 breazy badger
User avatar
kipman725
Captain
Captain
 
Posts: 904
Joined: Tue Jul 12, 2005 4:11 pm
Location: Bedroom

Re: Another glitch.

Postby elite marksman » Thu Mar 23, 2006 3:39 pm

I think I'll just jump on the beta test bandwagon. Being a beta tester for many a mod for other games, I've learned that it doesn't really matter what it looks like, because that can be fixed in about an hour, even for the most complex mods, but rather, it is how well the program functions that is important, as it can take many hours, if not weeks to find and fix the troublesome code.

If I sound bitter it's because I am. I'm not feeling to good after taking a soccer ball (football) to the family jewels about 20 minutes ago.
elite marksman
Captain
Captain
 
Posts: 854
Joined: Tue Oct 04, 2005 7:35 pm

Re: Another glitch.

Postby Tom. » Thu Mar 23, 2006 5:29 pm

anyways it still looks very nice especially the ground textures
Tom.
Captain
Captain
 
Posts: 842
Joined: Tue Jan 11, 2005 4:03 pm

Re: Another glitch.

Postby Katahu » Thu Mar 23, 2006 5:58 pm

If I sound bitter it's because I am. I'm not feeling to good after taking a soccer ball (football) to the family jewels about 20 minutes ago.


OOOooooooooooh!!!! :-X
User avatar
Katahu
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5993
Joined: Mon Jul 22, 2002 10:29 pm

Re: Another glitch.

Postby Saitek » Fri Mar 24, 2006 7:14 pm

I had to really think for a minute. ::) ;D
Windows 7 Pro 64bit
Intel Core 2 Duo E2180 2GHz
GA-P35-DS3L Intel P35
Kingston HyperX 4GB (2x2) DDR2 6400C4 800Mhz
GeForce 8800 GT 512MB
2 x 22" monitors
200GB Sata
Be Quiet! Straight Power 650W

Flying FS
Saitek
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5274
Joined: Thu Jun 19, 2003 3:04 pm
Location: UK


Return to Flight Simulator X (FSX) and Steam

Who is online

Users browsing this forum: No registered users and 457 guests