Page 1 of 2
Gates

Posted:
Thu Feb 23, 2006 11:37 pm
by tako
MS needs to make moving gates, the gates in 2004 just suck...
Re: Gates

Posted:
Thu Feb 23, 2006 11:40 pm
by BFMF
All in due time

Re: Gates

Posted:
Fri Feb 24, 2006 1:23 pm
by Katahu
MS needs to make moving gates, the gates in 2004 just suck...
Patience you need, young padawan.
Re: Gates

Posted:
Mon Feb 27, 2006 12:23 pm
by TheBod1357
he has a point though, yes patience is a virtue in this case, but moving gangplanks, cargo loading, pushback trucks and ground crews would be excellent. And not just for the user plane, but AI as well, why should the user just get spoiled?

Re: Gates

Posted:
Mon Feb 27, 2006 1:51 pm
by Craig.
It'll be in the sim.

Re: Gates

Posted:
Wed Mar 01, 2006 5:00 pm
by Cobra
Dont wanna get my hopes up, but would be cool!
Re: Gates

Posted:
Tue Mar 14, 2006 8:18 am
by n_richardson05
maby just in this one having gates at all airports and haveing them line up with the places where the jets park. Because in ms 2004 the gate paking places or what ever you call them that are on the tarmac dont or rarely line up with the gates on the buildings. thats my observation maby we should get that part right before We start moving the gates.
Re: Gates

Posted:
Tue Mar 14, 2006 4:49 pm
by Craig.
I'd be more interested in realistic ramp markings, and docking systems. Things like the stop and go lights pilots use to park correctly. I'd also like to see traffic signs that are around all airport for road vehicles.
Re: Gates

Posted:
Tue Mar 14, 2006 5:12 pm
by Hai Perso Coyone?
I would love to have more emphasis on the ground crew...I would really enjoy sitting there at the gate while the people fuel my 'craft, load the baggage...etc etc...ah so much things...

Re: Gates

Posted:
Thu Mar 16, 2006 11:01 am
by n_richardson05
but also think at the same time we cant have indavidual settings for every air port there has to be genaric sceans and buildings gates ext for all airports because you cant realisticly model independantly each of the 20000 air ports or however many there are so if done it needs to be a set scean that can be instald at any airport like buildings or scenery in fs 04
Re: Gates

Posted:
Thu Mar 16, 2006 12:20 pm
by Hai Perso Coyone?
but also think at the same time we cant have indavidual settings for every air port there has to be genaric sceans and buildings gates ext for all airports because you cant realisticly model independantly each of the 20000 air ports or however many there are so if done it needs to be a set scean that can be instald at any airport like buildings or scenery in fs 04
Not 20,000....25,000

Re: Gates

Posted:
Thu Mar 16, 2006 3:59 pm
by Smoke2much
Would that not be "FSX - Airport Simulator"?
Re: Gates

Posted:
Thu Mar 16, 2006 4:21 pm
by wealthysoup
my local town is 3/4 of an inch to the north of where those stooopid programmers put it.
Actually its 1/2 an inch north of where the programmers put it

Re: Gates

Posted:
Thu Mar 16, 2006 5:04 pm
by legoalex2000
Re: Gates

Posted:
Thu Mar 16, 2006 9:30 pm
by Katahu
[sarcasm]My home town is 9/10 of a mm off in the scenery. I want it so real, that I can smell the circuit boards on my computer beginning to roast.

[/sarcasm]