Heat Blur

FSX including FSX Steam version.

Heat Blur

Postby KDSM » Tue Feb 07, 2006 11:04 am

Do ya think heat blur will be an option in FSX?
I mean they are adding all kinds of eye candy why not heat blur?
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Re: Heat Blur

Postby Cobra » Tue Feb 07, 2006 12:15 pm

Yeh would be nice, and wouldnt have thought it would be two tricky to program? Lets just hope ;D
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Re: Heat Blur

Postby Katahu » Tue Feb 07, 2006 1:36 pm

Heat blur has always been an option for FS. Just model some cones in Gmax or FSDS with transparent textures. That's it. It's a no-brainer really.
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Re: Heat Blur

Postby legoalex2000 » Tue Feb 07, 2006 1:51 pm

Heat blur has always been an option for FS. Just model some cones in Gmax or FSDS with transparent textures. That's it. It's a no-brainer really.


cause y'know we all have gmax or FSDS lying around...

or do we? i keep hearing something about gmax ready...

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Re: Heat Blur

Postby ryan2005 » Tue Feb 07, 2006 2:11 pm

GMAx is included with FS 24004 i think it is on disc 3 but good luck figureing out how to us it.
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Re: Heat Blur

Postby Katahu » Tue Feb 07, 2006 6:09 pm

Nobody needs luck to learn anything about 3D modeling. Tutorials from various websites are available. Most of which are very useful. I can point out a series of websites that have great tutorials.

Besides, Modeling is the easy part. It's getting the visual models to work in FS that's hard [even with FSDS].
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Re: Heat Blur

Postby Daube » Wed Feb 08, 2006 6:02 pm

I don't think that just a semi-transparent texture would do the trick.
Take a look at Lock-On, the heat blur is really a blur, the picture you see through it is blurred.
As a consequence, it would be impossible to model such an effect for FS9.
Last edited by Daube on Wed Feb 08, 2006 6:03 pm, edited 1 time in total.
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Re: Heat Blur

Postby microlight » Thu Feb 09, 2006 11:35 am

... or use a freeware heat effect package like EES, already available here ...

Not a true heat blur, but it's about the closest you can reasonably get using effects files.

8)
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Re: Heat Blur

Postby JBaymore » Fri Feb 10, 2006 9:22 pm

... or use a freeware heat effect package like EES, already available here ...

Not a true heat blur, but it's about the closest you can reasonably get using effects files.

8)


And it is a GREAT addition to fs9.
Last edited by JBaymore on Fri Feb 10, 2006 9:23 pm, edited 1 time in total.
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Re: Heat Blur

Postby masmith » Sat Feb 11, 2006 10:46 am

GMAx is included with FS 24004 i think it is on disc 3 but good luck figureing out how to us it.


Gmax is on disc one but I dont use it.
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Re: Heat Blur

Postby Dianna78sg » Sun Feb 12, 2006 12:37 am

heat blur is a must..Lock On:Modern Air Combat have it...and surely Microsoft is bigger company than Eagle Dynamic (so they have no problem to secure the technology)
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Re: Heat Blur

Postby flyboy 28 » Sun Feb 12, 2006 10:28 pm

Heat blur is the one thing that made LOMAC buggy for me. I turned it off and it ran fine.
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Re: Heat Blur

Postby KDSM » Sun Feb 12, 2006 10:49 pm

I understand its a resource hog  but with the quad SLi technology it shoud run great
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Re: Heat Blur

Postby ctjoyce » Tue Feb 14, 2006 5:29 pm

Yes, well when quad SLi becomes within everyones budget I'm sure that they will have no problem running anything maxed. Until then, its hard to get this forum to switch out all their old FX5500's and 9600 cards for the newer stuff.

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